HomeGamesUpdatesPricingMethodology
Steam News14 November 20205y ago

Updates

Todays update will be addressing the following issues: hit boxes on the wood club were not activating appropriately during attack animations, but should be fine now heavy attack animation for the stone axe was stationar

Full notes

Full Chaos update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition2 changes0 removals
  • Gameplay
  • Fixes
changedTodays update will be addressing the following issues:heavy attack animation for the stone axe was stationary and had very little reach, which coupled with the size of the hit box for the weapon, made it basically worthless. it made sense to change them.
fixedTodays update will be addressing the following issues:some LODs for rocks and various items were fixed to avoid "popping." Trees will be addressed next, as well as more changes to the general environment to help fill in the world.
addedTodays update will be addressing the following issues:Added more input options for keyboard/mouse players to change quickslot items using numbers. This is a QOL update to avoid the inconvenience of leaving the mouse to press the arrow keys to change consumables and shield items. Mouse Scroll Wheel up still changes spells and weapons quickly when not locked on to an enemy.
changedTodays update will be addressing the following issues:3: Spells

Todays update will be addressing the following issues:

  • hit boxes on the wood club were not activating appropriately during attack animations, but should be fine now

  • heavy attack animation for the stone axe was stationary and had very little reach, which coupled with the size of the hit box for the weapon, made it basically worthless. it made sense to change them.

  • some LODs for rocks and various items were fixed to avoid "popping." Trees will be addressed next, as well as more changes to the general environment to help fill in the world.

  • Added more input options for keyboard/mouse players to change quickslot items using numbers. This is a QOL update to avoid the inconvenience of leaving the mouse to press the arrow keys to change consumables and shield items. Mouse Scroll Wheel up still changes spells and weapons quickly when not locked on to an enemy.

  • 1: Shields

  • 2: Weapons

  • 3: Spells

  • 4: Consumable Items

Source

Steam News / 14 November 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.