What changed
0 fixes2 additions0 changes1 removal
added7 new artifacts! Gives 2x of next artifact picked up. Obelisks spawn a random artifact. <Gun License> Guns may spawn at a higher rarity. <Blood Money> More gold = more damage. <Cracked Horn> Lots of movement speed, at a cost. <Strange Deal> Lots of firerate, at a cost. Gain armor entering a boss arena.
addedCastle generation is less closed off. -All enemy health lowered in castle. -Flying imps can now heal allies. -Flying imps spawn 50% more. -Wizard Lightning attack reworked. -Void Sentinel no longer spawn projectiles when attacked.
removed<Flaming Skull> Bullet count: 2 -> 1 <Flaming Skull> now works with laser weapons. Damage: 10% -> 15% <Magical Clip> now sends bullet straight back to your mag. <Ammo Box> was removed. -Frost elite ability rework.
<Flaming Skull> Bullet count:2→1↓<Flaming Skull> Bullet count: decreased, nerfDamage:10%→15%↑Damage: increased, buffChamberflame changes
added7 new artifacts! Gives 2x of next artifact picked up. Obelisks spawn a random artifact. <Gun License> Guns may spawn at a higher rarity. <Blood Money> More gold = more damage. <Cracked Horn> Lots of movement speed, at a cost. <Strange Deal> Lots of firerate, at a cost. Gain armor entering a boss arena.
addedCastle generation is less closed off. -All enemy health lowered in castle. -Flying imps can now heal allies. -Flying imps spawn 50% more. -Wizard Lightning attack reworked. -Void Sentinel no longer spawn projectiles when attacked.
removed<Flaming Skull> Bullet count: 2 -> 1 <Flaming Skull> now works with laser weapons. Damage: 10% -> 15% <Magical Clip> now sends bullet straight back to your mag. <Ammo Box> was removed. -Frost elite ability rework.
-7 new artifacts! Gives 2x of next artifact picked up. Obelisks spawn a random artifact. Guns may spawn at a higher rarity. More gold = more damage. Lots of movement speed, at a cost. Lots of firerate, at a cost. Gain armor entering a boss arena.
-Castle generation is less closed off. -All enemy health lowered in castle. -Flying imps can now heal allies. -Flying imps spawn 50% more. -Wizard Lightning attack reworked. -Void Sentinel no longer spawn projectiles when attacked.
-Desert sandstorms happen less often, but are stronger.
Bullet count
2 -> 1 now works with laser weapons.
Damage
10% -> 15% now sends bullet straight back to your mag. was removed. -Frost elite ability rework.
By the way, I'm going to release a demo very soon!