Full notes
Full Chamberflame update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Maps
- Balance
๐ฅ In this update ๐ฅ
Added more stage interactables for deeper strategy, DPS tooltips on guns, and artifact tooltips for more clarity, auto-dash and fast level transitions, to get players into the action quickly. A lot of balance tweaks will keep the game more fun and strategicโless RNG and frustrating.
๐ DPS Counter on weapons โ compare weapons with ease (you can still see individual stats)
๐ง Hover-to-Read Artifacts โ see what your artifacts do anytime
โก Quick Level Transitions โ seamless transitions to keep gameplay fluid
๐๏ธ New Mid-Stage Interactibles โ including sacrifice fountain, artifact tree, and void spike
๐ Auto-Dash โ ease up some pinkie strain
Did I write down everything? No! But here's most of it~
Artifacts
๐ฎ 2 new artifacts, 6 artifacts reworked
Bind โ elites now have a chance to drop artifacts
new Flame Crown โ critical hits burn enemies
new Molten Totem โ enemies that hurt you get burned
Snow Globe โ saves you from death once, then breaks
Snap Freeze โ updated visuals + AoE freeze, longer duration
Frozen Key โ freezes all enemies at the start of each stage
Silver Key โ gain shield at stage start if unshielded
Buckler โ now increases i-frames on hit
Enemy system changes
๐ซ๏ธ Cloak, when invisible, is hidden from all enemies/bosses
๐ค Outlaw's slow ability now works on all enemies/bosses
๐ Fly Queen โ moveset tweaks
โ๏ธ King Yeti โ no longer invulnerable in 2nd phase
๐ณ๏ธ Celestial Enigma - spawns minions in 2nd phase
๐ Bosses now always drop a max HP artifact
Interactables
๐ Traps affect the player and enemies as well
๐๏ธ Obelisk interactable trades max HP for coins (temporarily)
๐๏ธ Sacrifice Fountain and Artifact Tree now spawn in stages - both giving artifacts
๐๏ธ New Void Spike interactable - trade health for coins
Weather
๐ช๏ธ Desert Sandstorm โ no longer pushes the player, way too annoying
โ๏ธ Weather Effects โ Visual effects now active during boss fights
Miscellaneous
๐จ Updated player and portal sprites
๐ฏ Rifle now scales with accuracy stat
๐ฅ New/updated NPC dialogue
๐ฅ Ammo chests will now break into ammo when damaged
Next update will most likely have an ascension-like mode, which will add unlockable higher difficulties.
Source
Changelog.gg summarizes and formats this update. How we read updates.
