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Steam News30 October 20258mo ago

Chains on Sand — Post-Launch Roadmap

Steam post image Thank you for the launch support. I am locking the early roadmap to tighten combat, add one new weapon path, a new boss fight, and a new finesse skill+ boss.

Full notes

Full Chains on Sand update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes6 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Events
  • Performance
addedSteam post image Thank you for the launch support. I am locking the early roadmap to tighten combat, add one new weapon path, a new boss fight, and a new finesse skill+ boss. Below are concrete milestones with target dates. If anything slips, I'll communicate early.
addedUpdate 1 - Flail & FixesNew weapon: Flail — imposes Parry/Block penalties to defender. Hard to use.
fixedUpdate 1 - Flail & FixesBalance/QoL: clearer hit/miss feedback, minor UI Polish, avoiding some slog fights when weapons break.
fixedUpdate 1 - Flail & FixesBugfixes: armor still protecting after being destroyed, enemy weapons breaking but dont being destroyed.
addedUpdate 2 - New Boss Drop & SpectacleNew boss: a mid-tier champion with a unique loot piece.
addedUpdate 3 - Fencing, Rapier & New BossNew skill: Fencing — rewards footwork and precision strikes.

Steam post image Thank you for the launch support. I am locking the early roadmap to tighten combat, add one new weapon path, a new boss fight, and a new finesse skill+ boss. Below are concrete milestones with target dates. If anything slips, I'll communicate early.

Update 1 - Flail & Fixes

  • New weapon: Flail — imposes Parry/Block penalties to defender. Hard to use.

  • Balance/QoL: clearer hit/miss feedback, minor UI Polish, avoiding some slog fights when weapons break.

  • Bugfixes: armor still protecting after being destroyed, enemy weapons breaking but dont being destroyed.

Update 2 - New Boss Drop & Spectacle

  • New boss: a mid-tier champion with a unique loot piece.

Update 3 - Fencing, Rapier & New Boss

  • New skill: Fencing — rewards footwork and precision strikes.

  • New weapon: Rapier — fast thrusts, high accuracy, counter-attack synergy.

Ongoing

  • Performance: faster scene starts on build vs editor.

  • Stabilitycrash/soft-lock fixes prioritized over new content when they appear.
  • Community: I’ll read every bug report and balance note.

  • Localization: I am watching closely the reception of the game across different countries. I will consider localization to those well represented across the playerbase.

How to help right now

  • Post your bugs/ideas in the Discussion!

  • Share a clip (10–20s) of a brutal or clutch moment—those help a ton.

  • If you’re enjoying it, consider a short review; it genuinely moves the needle.

Thanks for keeping the arena alive. See you in the sand.

Source

Steam News / 30 October 2025

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