Full notes
Full Chains of Acquisition update
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Repeated intro
Hello all!
What changed
- Gameplay
Once again we are presenting a new chapter of the tutorial. This time we have completed Chapter 2, covering Production Nodes and construction.
Production Nodes are one of the key components of your supply chain in the game, so this was definitely an important piece of the tutorial to introduce. We hope this will significantly help ease the learning curve of understanding how resources are produced and why nodes don't simply produce their recipes until they are full.
Next update we will introduce Chapter 3, which will cover Warehouse Nodes, Demand, and Routes. We currently consider these first three chapters the most important parts, because using them players can begin setting up their own supply chains far more easily. Chapter 3 will also round out our explanation of a pull system in supply chains, which we believe is one of the largest hurdles to understanding supply chains in Chains of Acquisition.
Thank you for bearing with us as we attempt to smooth out the learning curve!
Source
Changelog.gg summarizes and formats this update. How we read updates.
