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Steam News10 August 20241y ago

Chadgeon 1.2.0 The Golden Cone Bridge

Chadgeon v1.2.0 General Changes: New Augmentation System - New base game map - Golden Cone Bridge - Leaderboard!

Full notes

Full Chadgeon: Enjoyers Edition+ update

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What changed

0 fixes2 additions2 changes1 removal
  • Store
  • Balance
  • Gameplay
addedNew Augmentation System - New base game map - Golden Cone Bridge - Leaderboard! (Check out the stats menu) - Literally Me Expansion Maps Can be unlocked with Chad Coins - Megamind and Metroman Skins - Loading screen changed slightly
removedFeather Missiles: - No longer goes through walls - Can go through teammates - Color coated based on what flock they are apart of - Pigeon Poo - No longer makes you immune to pigeon poo - You are immune to your own though - poo is slightly tinted a color based on flock - poo does not affect allies - poo is now slightly acidic dealing a small amount of damage while enemies are in it. - Crit chance actually gives 30% crit chance, was originally 25% in the code - lost illumination script actually gives +5% experience gain. it was originally just placebo effect because I didn't want to code it correctly
changedXP Rebalance:
changedSome upgrades and augments have a +5% xp bonus however cones are worth only 10 xp and the xp modifier is rounded so the 5% xp bonus does nothing with cones because it rounds to 0. Because of that I am doubling all xp gained in the game, from cones, KOing pigeons, and punching people. However I am also doubling level scaling so it won’t feel like anything has changed gameplaywise. That also means that I am doubling the xp requirement for leveling up your account so I apologize if some of you rank down a few levels :/
addedThe new augment system gives player pigeons more of an advantage over ai pigeons. Because of this, I am adding slight buffs to them to make them more challenging

Chadgeon v1.2.0

General Changes:

  • New Augmentation System - New base game map - Golden Cone Bridge - Leaderboard! (Check out the stats menu) - Literally Me Expansion Maps Can be unlocked with Chad Coins - Megamind and Metroman Skins - Loading screen changed slightly

Augmentations:

These are special pregame modifiers that can change your playstyle before a game starts. They can be unlocked by gaining bulk points by leveling up your player account level.

  • Augment skill tree can be accessed in a lobby - 14 Different augments to equip - Players can only equip 3 augments at a time so they will have to specialize which ones they really want

Ability Changes:

  • Feather Missiles: - No longer goes through walls - Can go through teammates - Color coated based on what flock they are apart of - Pigeon Poo - No longer makes you immune to pigeon poo - You are immune to your own though - poo is slightly tinted a color based on flock - poo does not affect allies - poo is now slightly acidic dealing a small amount of damage while enemies are in it. - Crit chance actually gives 30% crit chance, was originally 25% in the code - lost illumination script actually gives +5% experience gain. it was originally just placebo effect because I didn't want to code it correctly

XP Rebalance:

Some upgrades and augments have a +5% xp bonus however cones are worth only 10 xp and the xp modifier is rounded so the 5% xp bonus does nothing with cones because it rounds to 0. Because of that I am doubling all xp gained in the game, from cones, KOing pigeons, and punching people. However I am also doubling level scaling so it won’t feel like anything has changed gameplaywise. That also means that I am doubling the xp requirement for leveling up your account so I apologize if some of you rank down a few levels :/

AI Changes:

The new augment system gives player pigeons more of an advantage over ai pigeons. Because of this, I am adding slight buffs to them to make them more challenging

  • Chad +10% experience modifier - Sigma +20% experience modifier - All AI pigeons will start with 3 random augments.

Source

Steam News / 10 August 2024

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