What changed
0 fixes0 additions4 changes1 removal
changedMultiplayer stability improvements
changedAccount leveling up from XP increased from 20000 to 25000
changedAccount leveling from games decreased from 5 to 3
changedChanged some spawns where people would normally sometimes spawn in walls
removedDying no longer scales base on amount of deaths. Instead its based off of the current wave number. This will allow players to be more aggressive early game.
Account leveling up from XP20000→25000↑Account leveling up from XP increased, buffAccount leveling from games5→3↓Account leveling from games decreased, nerfChadgeon: Enjoyers Edition+ changes
changedMultiplayer stability improvements
changedAccount leveling up from XP increased from 20000 to 25000
changedAccount leveling from games decreased from 5 to 3
changedChanged some spawns where people would normally sometimes spawn in walls
removedDying no longer scales base on amount of deaths. Instead its based off of the current wave number. This will allow players to be more aggressive early game.
Chadgeon v1.2.2
General Changes:
Multiplayer stability improvements
Account leveling up from XP increased from 20000 to 25000
Account leveling from games decreased from 5 to 3
Changed some spawns where people would normally sometimes spawn in walls
Ice Cream Ops:
Dying no longer scales base on amount of deaths. Instead its based off of the current wave number. This will allow players to be more aggressive early game.