Full notes
Full Cell Command update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Store
✨ NEW
18 mission layouts (most by community members) added to official rotation.
♻️ CHANGES
Steam Deck: Larger scaling of right UI elements in Jukebox menu.
After more victories, genes that say "Add Command" won't state that anymore (since you'll know what they do by that point and it's just unnecessary text).
Simplified/shortened some pop-up text.
Music text (bottom right during a run) is a bit brighter now.
🛠️ FIXES
- (Gene) ◇3 TeleportFixed.
- (Commander) Cordycep, (Perk) MaskFixed weird interaction with this (it's uh... hard to explain, but it's... fixed...)
(Commander) Joker:
After switching off Joker, hover tooltips would still be messed up if Joker made them weird.
Hover tooltips while using Joker will be larger on Steamdeck if Joker made them weird.
Intro: The "Autofill" & "Remove All" buttons can no longer be pressed before its function is explained.
Jukebox: Song time remaining no longer resets when unpausing playback.
Setup: Gadget name will no longer overflow off of the Gadget button if too long.
I incorrectly moved gene discovery status / usage amounts in 1.1.0, but it's corrected now. Unfortunately, if you've booted up 1.1.0, it won't be fixed for you, but it will for all other & future players.
Sliding into cloaked Abyss cells now reveals them.
Joker is now dead.
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Source
Changelog.gg summarizes and formats this update. How we read updates.
