Full notes
Full Cell Command update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Store
WARNING: Update resets in-progress runs (not save data).
This is unavoidable and only done when I have no other choice.
✨ NEW
15 mission layouts (some by community members) added to official rotation.
2 genes:
(2 slots) Command: ◇1 Damage 2
(3 slots) Crit +2, Range Max -1
If you already had awards/achievements related to discovering all genes, you won't lose them (so don't report this as a bug).
🧬 BALANCE
(Commander Cell) ːadnaːːgdnaːːgdnaːːgdnaː Accelemander: Move Max 5 → 6.
Abyss Cell:
ːadnaːːgdnaːːgdnaːːgdnaː Turbocharger: Move Max 4 → 5.
ːcdnaːːtdnaː Tanker: Size Max 4 → 5.
ːcdnaːːtdnaːːtdnaː Cruiser: Size Max 6 → 7.
ːcdnaːːtdnaːːtdnaːːtdnaː Destroyer: Size Max 8 → 9.
ːcdnaːːgdnaːːtdnaː Spoiler: Size Max 3 → 4.
ːcdnaːːgdnaːːtdnaːːtdnaː Infector: Size Max 4 → 5.
ːadnaːːadnaːːadnaːːtdnaː Infiltrator: Size Max 2 → 3, command self Damage 1 → 2.
ːadnaːːtdnaːːtdnaːːtdnaː Defender: Size Max 4 → 5.
ːadnaːːadnaːːcdnaːːgdnaː Scavenger: Size Max 1 → 2.
ːcdnaːːcdnaːːgdnaːːgdnaː Silencer: Size Max 2 → 3.
ːcdnaːːcdnaːːtdnaːːtdnaː Bombarder: Size Max 5 → 6.
ːcdnaːːgdnaːːgdnaːːtdnaː Radiator: Size Max 5 → 6.
(Commander) Hivemind:
Its Size growth mechanics were both incredibly buggy and not enjoyable to play with, so it's being reworked.
Instead of changing Size Max when touching other commander cells, they'll now gain Size +1 at turn start & end per touching commander cell.
♻️ CHANGES
(Commander) Prime: Tweaks to tagline (pre and post story).
(Perk) Oobleck: Clarified in description that the Move Max increases/decreases don't continue stacking.
Better late-game difficulty scaling.
Cleaned up some gene sprites.
🛠️ FIXES
(Commander) Devil: Its unique defeat messages would make it seem like they always occured due to a commander cell being eliminated.
(Mode) HEART: Blocked-in cells' healing commands often wouldn't work.
(Perk) Hardhat:
(Mode) HEART: Now works as expected (like a regular shield).
Works like a regular shield when Size = 1 (MULTI commands would bypass this).
(Mutation) Head Hunter, Crit +2: Now correctly shows Abyss cell command overlays.
Placing a wall next to a cell that can still move would let it move into the wall (without using the Hollow commander).
The command overlay sound sometimes wouldn't occur when Abyss cell command overlays appear.
Play The First Game: Genome Guardian
STILL 50% OFF UNTIL JULY 10TH!!!
Combine ːadnaːːcdnaːːgdnaːːtdnaː DNA for 70 different weapons in the roguelite turret shooter that takes place before Cell Command, and survive 6 modes with an astounding array of turrets, perks, mutations & power-ups as you descend to the heart of the Abyss.
Source
Changelog.gg summarizes and formats this update. How we read updates.
