Full notes
Full Celestial Empire update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
Improvements
Added a VFX effect when placing a Blessing in a building.
Fixed
You can now upgrade craftsmen’s houses to the scholars’ level when continuing a playthrough from the Prologue.
Added missing resources to trade rights in saves continued from the Prologue.
Made several minor adjustments to festival mechanics.
Fixed a bug occurring when upgrading buildings with Planning Mode enabled.
Stability
Removed a number of crash causes (crash fixes).
Source
Changelog.gg summarizes and formats this update. How we read updates.
