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Steam News17 May 20263mo ago

Version 0.73.6

We've taken a look at the stats, so this week's update is primarily focused on adjusting notable power outliers. We're also continuing to reduce the number of Statuses in encounters that aren't designed around them.

Full notes

Full Celestial Crown update

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What changed

1 fix0 additions0 changes0 removals
  • Compatibility
fixedVersion v0.73.6 [Beta] -Adjusted Hand of God's starting deck and upgrade pool to be more synergistic. -Tremor now reduces Dexterity by 3, up from 2. -Earthquake now deals 13 damage, up from 12. -Sacred Fire now deals 19 damage, up from 18. -Mariko Minami is now easier overall. -Kanon Horikawa is now slightly harder overall. -Akane Nakamura is now slightly easier on higher Ascensions. -Olivia Vieira is now harder overall. -Ethel Vance is now easier overall and inflicts fewer Statuses. -Edith Hearn is now slightly harder in Area 4. -Hana Takahashi is now harder overall. -Added smart AI for Scarlet Libation. Improved AI for Purify. -Added SFX to all remaining consumable items. -Aura and Health restoration now have associated VFX during combat. -Anti-aliasing level now defaults to 0x. -Fixed an issue where Dire Frenzy would also trigger when restoring Health.

Celestial Crown changes

fixedVersion v0.73.6 [Beta] -Adjusted Hand of God's starting deck and upgrade pool to be more synergistic. -Tremor now reduces Dexterity by 3, up from 2. -Earthquake now deals 13 damage, up from 12. -Sacred Fire now deals 19 damage, up from 18. -Mariko Minami is now easier overall. -Kanon Horikawa is now slightly harder overall. -Akane Nakamura is now slightly easier on higher Ascensions. -Olivia Vieira is now harder overall. -Ethel Vance is now easier overall and inflicts fewer Statuses. -Edith Hearn is now slightly harder in Area 4. -Hana Takahashi is now harder overall. -Added smart AI for Scarlet Libation. Improved AI for Purify. -Added SFX to all remaining consumable items. -Aura and Health restoration now have associated VFX during combat. -Anti-aliasing level now defaults to 0x. -Fixed an issue where Dire Frenzy would also trigger when restoring Health.

We've taken a look at the stats, so this week's update is primarily focused on adjusting notable power outliers. We're also continuing to reduce the number of Statuses in encounters that aren't designed around them. This should help those encounters feel less drawn out.

v0.73.5b is now live on the main branch.

Version v0.73.6 [Beta] -Adjusted Hand of God's starting deck and upgrade pool to be more synergistic. -Tremor now reduces Dexterity by 3, up from 2. -Earthquake now deals 13 damage, up from 12. -Sacred Fire now deals 19 damage, up from 18. -Mariko Minami is now easier overall. -Kanon Horikawa is now slightly harder overall. -Akane Nakamura is now slightly easier on higher Ascensions. -Olivia Vieira is now harder overall. -Ethel Vance is now easier overall and inflicts fewer Statuses. -Edith Hearn is now slightly harder in Area 4. -Hana Takahashi is now harder overall. -Added smart AI for Scarlet Libation. Improved AI for Purify. -Added SFX to all remaining consumable items. -Aura and Health restoration now have associated VFX during combat. -Anti-aliasing level now defaults to 0x. -Fixed an issue where Dire Frenzy would also trigger when restoring Health.

Source

Steam News / 17 May 2026

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