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Steam News30 May 20215y ago

Celaria 1.3.2

Changelog: - lighting & post-processing adjustements - replaced old SSAO shader with a newer higher quality one (SSAO with normal oriented hemisphere).

Full notes

Full Celaria update

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedChangelog: - lighting & post-processing adjustements - replaced old SSAO shader with a newer higher quality one (SSAO with normal oriented hemisphere). - fixed minor UI bugs - fixed crash in the map-editor related to the recoloring tool - fixed crash related to generated lightmaps of custom maps (due to lightmap corruption on cached lightmaps) The game now automatically detects potentially corrupted files and cleans them up/regenerates them if nessecary - internal restructuring of some game-assets - added small loading animation in the lower left corner of the scren during map loads/map transitions - fixed random connection failure of the game server to the masterserver. (Released new server version 1.0.7)

Celaria changes

fixedChangelog: - lighting & post-processing adjustements - replaced old SSAO shader with a newer higher quality one (SSAO with normal oriented hemisphere). - fixed minor UI bugs - fixed crash in the map-editor related to the recoloring tool - fixed crash related to generated lightmaps of custom maps (due to lightmap corruption on cached lightmaps) The game now automatically detects potentially corrupted files and cleans them up/regenerates them if nessecary - internal restructuring of some game-assets - added small loading animation in the lower left corner of the scren during map loads/map transitions - fixed random connection failure of the game server to the masterserver. (Released new server version 1.0.7)

Changelog: - lighting & post-processing adjustements - replaced old SSAO shader with a newer higher quality one (SSAO with normal oriented hemisphere). - fixed minor UI bugs - fixed crash in the map-editor related to the recoloring tool - fixed crash related to generated lightmaps of custom maps (due to lightmap corruption on cached lightmaps) The game now automatically detects potentially corrupted files and cleans them up/regenerates them if nessecary - internal restructuring of some game-assets - added small loading animation in the lower left corner of the scren during map loads/map transitions - fixed random connection failure of the game server to the masterserver. (Released new server version 1.0.7)

Source

Steam News / 30 May 2021

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