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Steam News17 April 20215y ago

Update 1.3.1

Update 1.3.1 is a smaller patch which makes some experimental changes available in the public build. floor reflection shader was replaced with a new experimental one.

Full notes

Full Celaria update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • Performance
  • Gameplay
addedfloor reflection shader was replaced with a new experimental one. The floor is more reflective with an adjusted specular shine. Reflections have a small blur applied to them to reflect the roughness of the material and to make blocks stand out more from the floor in order to improve visual feedback.
changedminor adjustement to outline rendering and lighting values.
changedThose changes are experimental and can be adjusted in future patches. (More in-depth information will be shared on the next patch notes with a major release.)

Celaria changes

addedfloor reflection shader was replaced with a new experimental one. The floor is more reflective with an adjusted specular shine. Reflections have a small blur applied to them to reflect the roughness of the material and to make blocks stand out more from the floor in order to improve visual feedback.
changedminor adjustement to outline rendering and lighting values.
changedThose changes are experimental and can be adjusted in future patches. (More in-depth information will be shared on the next patch notes with a major release.)

Update 1.3.1 is a smaller patch which makes some experimental changes available in the public build.

  • floor reflection shader was replaced with a new experimental one. The floor is more reflective with an adjusted specular shine. Reflections have a small blur applied to them to reflect the roughness of the material and to make blocks stand out more from the floor in order to improve visual feedback.

  • minor adjustement to outline rendering and lighting values.

Those changes are experimental and can be adjusted in future patches. (More in-depth information will be shared on the next patch notes with a major release.)

Source

Steam News / 17 April 2021

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