HomeGamesUpdatesPricingMethodology
Steam News14 December 20196y ago

Update 1.1.2 hotfix

Update 1.1.2 fixes crashes related to some specific (non-standard) characters in steam usernames and crashes related to vram allocation limits on lower end machines: Patchnotes: Fixed crashes at startup related to steam

Full notes

Full Celaria update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition2 changes0 removals
  • Performance
  • UI and audio
changedUpdate 1.1.2 fixes crashes related to some specific (non-standard) characters in steam usernames and crashes related to vram allocation limits on lower end machines:
fixedFixed crashes at startup related to steam usernames with non-standard characters. Usernames with characters which are not recognized by the game will be displayed as a "?" character.
fixedFixed potential crashes related to low-end (intergrated) GPUs which fail to allocate the default lightmap texture size of 4096*4096 pixels. The default size was reduced to 2k (2048 * 2048) pixels. (For optimal lighting quality, it is strongly recomended to increase this to 4096 if the gpu allows for it.)
addedadded the option to change the lightmap texture size in the video options menu.
changedIf you have been affected by the lightmap texture crash, make sure to delete the .config.ini file in the localappdata/savegame directory before you restart the game: (under C: > Users > (username) >AppData > Local > Celaria )

Update 1.1.2 fixes crashes related to some specific (non-standard) characters in steam usernames and crashes related to vram allocation limits on lower end machines:

Patchnotes:

  • Fixed crashes at startup related to steam usernames with non-standard characters. Usernames with characters which are not recognized by the game will be displayed as a "?" character.

  • Fixed potential crashes related to low-end (intergrated) GPUs which fail to allocate the default lightmap texture size of 4096*4096 pixels. The default size was reduced to 2k (2048 * 2048) pixels. (For optimal lighting quality, it is strongly recomended to increase this to 4096 if the gpu allows for it.)

  • added the option to change the lightmap texture size in the video options menu.

If you have been affected by the lightmap texture crash, make sure to delete the .config.ini file in the localappdata/savegame directory before you restart the game: (under C: > Users > (username) >AppData > Local > Celaria )

Source

Steam News / 14 December 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.