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Steam News20 April 20188y ago

CEFORE PATCH NOTES - ALPHA V.0.21 (MAJOR SANDBOX UPDATE)

CEFORE PATCH NOTES - ALPHA V.0.21 https://youtu.be/10flTSJUSLI General updates: Changed the visuals for when highlighting an object with the eraser and with the selecting brush in sandbox Added a eye-drop tool in the sa

Full notes

Full Cefore update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

26 fixes9 additions7 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
changedCEFORE PATCH NOTES - ALPHA V.0.21Changed the visuals for when highlighting an object with the eraser and with the selecting brush in sandbox
addedCEFORE PATCH NOTES - ALPHA V.0.21Added a eye-drop tool in the sandbox
addedCEFORE PATCH NOTES - ALPHA V.0.21Can now shift+drag on a selected object in the sandbox to duplicate it
addedCEFORE PATCH NOTES - ALPHA V.0.21Added a cube that doesn’t use any physic in the sandbox
addedCEFORE PATCH NOTES - ALPHA V.0.21Can now press the delete button to delete the current selected sandbox object
addedCEFORE PATCH NOTES - ALPHA V.0.21Can now spawn a sandbox object with the desired rotation by holding the mouse button (like Baro’s tools)

CEFORE PATCH NOTES - ALPHA V.0.21

https://youtu.be/10flTSJUSLI General updates:

  • Changed the visuals for when highlighting an object with the eraser and with the selecting brush in sandbox

  • Added a eye-drop tool in the sandbox

  • Can now shift+drag on a selected object in the sandbox to duplicate it

  • Added a cube that doesn’t use any physic in the sandbox

  • Can now press the delete button to delete the current selected sandbox object

  • Can now spawn a sandbox object with the desired rotation by holding the mouse button (like Baro’s tools)

  • Added a planet themed sandbox mode

  • Added 2 new hats for pleasure

Bug fixes:

  • Fixed a localization typo in french in the Small bomb tutorial level where it said ‘’Nouveuaz’’ instead of ‘’nouveaux’’

  • Cannot select Baro’s tools in the sandbox with the select tool anymore

  • If a mine was selected in the sandbox and then explode, the gizmo now goes away

  • The ball and the bin get their original scale when replacing them in the sandbox

  • The ball won’t spin randomly when replacing it anymore

  • Deleting an objecting in the sandbox now always plays a sound, like it should

  • Fixed a bug where the game could save 4 times instead of 2 when deleting a sandbox object

  • Cannot translate / rotate / scale a single plank from the quai in the sandbox anymore (although translating, rotating or scaling the whole quai almost always result in breaking it…)

  • Fixed a bug where you couldn’t place the second part of the grapple or of the support pole

  • Fixed a bug where you could place a triple ended support pole

  • Can’t delete an object behind the desired object to delete in the sandbox anymore

  • Can’t hold the mouse button to delete 2 objects anymore

  • Removed the gizmo on a selected object in the sandbox if that object got destroyed

  • Dropdowns basic value in the options are now at their true values

  • Objects attached to tools won’t fly anymore when the attached tools gets deleted

  • Fixed a bug where you couldn’t complete a level even after collecting every cubes

  • Game can’t save anymore if the player is dead

  • Fixed a bug where the player could be dead forever

  • Baro will play the good animation when undoing while controlling a modular platform

  • Tools cannot be placed through the HUD anymore

  • Replacing the ball or the bin in the sandbox now removes the tools that was attached to it

  • Fixed a bug where Baro wouldn’t get the grapple back on delete when it should

  • Fixed a bug with the grapple’s physic

  • Before you could press ‘B’ multiple times before the bomb explosion repeating Baro’s animation, now fixed

  • Fixed a bug where Baro would keep his remote when holding the flag

  • The game doesn’t save anymore when pressing trash all if there is nothing to trash

  • A lot of code optimization

  • If pausing while in a cutscene, audio sops

Misc:

  • If Vsync is off the game should now clamp the framerate to 300 fps maximum to avoid overheating good GPUs.

  • The game now saves before and after translating / scaling / rotating in the sandbox so you can undo these changes

  • Added new analytics for sandbox and levels

  • Changed large bomb UI in panel tools (was displaying a wrong color and shape)

Known issues and bugs:

  • Controllers plugged in makes everything spin for users

  • Cubes on the edge of warp zone's reach can't get attached but still get the line renderer

  • Hot air balloon on metal wall doesn't work at all

  • Put a hot air balloon on a quai that is not fractured, then make it fracture, you will see that the hot air balloon is not deleted so it just stand in the air and it is still attached to the rigidbody so it can still make the rubbles go up.

  • Grapples can be placed through stuff, but not walls. merci (same with the balloon's rope) when selling the warp zone sometimes an attached cube loses its collider

  • You can access and get out of the modular platform controller from the pause menu

  • Some UI appear on top of other UI elements (confirmation canvas on top of options menu, Baro's fuel on top of loading screens...)

  • Can't place tools on top of +1 or -1 UI

  • Beacon can be place on a modular platform's track and then the modular platform can go through the beacon

  • At the end of the tutorial cutscene, the jetpack is activated

  • Placing a beacon on a mine while moving on it result in a mine that will never explode

  • If you undo at the moment a mine explodes, it won't stop it from exploding sometimes

  • Beacon button flashes when pressing "W"

  • Landing from the jetpack at the moment you open a crate causes Baro to open it with the remote instead of the crowbar

  • Placing the beacon when the player is already near a cube to collect can make the collecting slider appear already full

  • Collecting a cube when a support pole is attached to it makes the support pole fly

  • The camera can have a hard time to lerp to the player sometime

  • Trash all still have issues, sometimes doesn't give tools back when it should

  • Scaling and rotating a quai in the sandbox just breaks it everytime

  • Placing tools on sandbox objects than scaling them always result in weird behaviour\

  • Grapples can get delete for being empty hooked but won't get deleted for being empty based

  • Place 2+ grapples on the sandbox ball, replace the ball then undo = ball flying around everywhere

  • Undoing while collecting doesn't make the cube reappear

Source

Steam News / 20 April 2018

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