Full notes
Full Cefore update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- UI and audio
- Fixes
- Performance
CEFORE PATCH NOTES - ALPHA V.0.20
Date: April 3rd 2018 General updates:
Added purchasable Remotes and Jetpacks skins
Added most recent gif panel in the menu
Added copy to clipboard feature to most recent gif
Bug fixes:
Undo now works like it should after pressing the trash everything button.
Undo now works like it should after right clicking a placed tool to delete it.
Sometime you could see objects attached to a warp zone without seeing the warp zone tool itself, now fixed.
Sometimes you couldn’t place the ball in the sandbox mode, now fixed.
Sometimes you couldn’t place the bin in the sandbox mode, now fixed.
Fixed text tooltip not being displayed properly when mousing over top panel buttons in game
UX not being shown at the good position above object when mousing over FIXED
Resetting the Sandbox would bring you back to the main menu FIXED Misc:
The ball’s velocity in the sandbox is reset when replacing it
Game art optimization pass
Known issues and bugs:
At the end of the tutorial cutscene the jetpack is active
When clicking the trash all button the game saves even if there is nothing to trash
Dropdowns basic value in the options aren’t at their true values
The game can save when the player is dead already
After placing a beacon on a mine while moving on it cause the mine to never explode
Sometimes mine won’t stop exploding when undoing
Can place tools inside objects
The beacon button flashes when pressing “W”
Flying and landing at the moment you complete a level makes Baro keep the remote while in the completed pose
Playing, undoing all the way to the beginning then dying without letting the game save makes the player dead until they restart the level
Hold “E” even after collecting a cube and walking at the same time result in weird animations for Baro
Doing what’s above and undoing result in even weirder animations for Baro
Undoing while controlling a modular platform makes Baro stuck in a animation
Flying and landing at the moment you open a crate makes Baro open it with the remote instead of the crowbar
Balloon can be placed through objects
Deleting a tool attached to something while it is not moving makes the object fly in some cases
Placing the beacon when the player is already near a cube to collect can make the collecting slider appear already full
Collecting a cube when a support pole is attached to it makes the support pole fly
Placing a tool on some environment pieces makes the tool disappear without giving it back to the player
Placing the balloon on a metal wall can result in weird behaviour
Grapples can be placed through objects (not walls)
Some tools can be placed even through UI which make the warning “You are too far” appear a lot
Some UI appear on top of others
Can’t place tools on some UI elements (“+1” and “-1”)
The beacon can be placed inside a moving platform
Some sounds continue while in the pause menu
Source
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