In this update7
Full notes
Full Cavity Busters update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- UI and audio
- Balance
- Fixes
Cavity Busters changes
Welcome to another update that started out as a little bug fix patch and grew into much more. This isn't a huge update by any means, but big enough to warrant a little fanfare.
Trading Cards
Trading cards! I've always wanted to add trading cards but I had to wait for Steam to grant permission to do so. They require a game to have a certain level of community interaction. Along with trading cards, there's profile badges, profile backgrounds and emotes that are earned by collecting all the trading cards.
Boss Rush
The new boss rush mode serves two purposes.
- To test your mettle against the Pearly Knights with minimal upgrades.
- There's a boss that has three different phases and you only get to fight the first two phases once in regular play. So the boss rush lets you fight all three phases. And ya know... it looks good on paper. "Boss Rush". See?
Synergies
New Synergies! Natural occurring synergies are great. But I love synergies that grant a whole new mechanic or boost. So I added 12 more bringing the total to 31!
Tooth Caps
Tooth Caps! These are just cosmetic but honestly, I love adding them. They're easy and fun. Love some good teeth bling.
What's Next
Well is this the LAST update for Cavity Busters!? Who knows. It is for now. (besides the 900 updates I'll do to fix whatever this update broke) I'm working on my new game, Gum Flesh, and I need to get going on that. There's a very early demo available. Go play and wishlist!
https://store.steampowered.com/app/2946900/Gum_Flesh/
But anyways. That's all for now. Thanks for playing, for being here. Makin games is fun because of ya'll. Also write a review?
Peace! Space
What's New:
a boss rush mode
15 new tooth caps
12 new synergies
trading cards
Fixes and Tweaks:
window size can now be resized (this isn't perfect, and you'll need to resize it when navigating between playing and main menu due to how the game is built)
adjusted a number of sound volume levels
obesiteeth damage got nerfed
fixed a bug where auto shot gums wouldn't fire correctly
fixed a bug where returning to the hub while in a boss fight would cause a crowned tooth to spawn
cracked tooth spits less
a number of other odds and ends
Source
Changelog.gg summarizes and formats this update. How we read updates.
