What changed
7 fixes0 additions3 changes3 removals
changedYooo. You've probably noticed the game updated a couple times over the past few days. They were super minor changes but have since snowballed into something worth posting about.
changedSaving ChangesSo honesty time (not really honesty, ya'll knew this already.). When I made Cavity Busters, I was really bad at making games. I still am but not really bad. There are things that I just can't fix without completely remaking the game. I'm committed to fixing any game crashing bugs that are sent my way. But game crashes still suck. And so, if they happen during a run now, the game will save your run so that you can continue from the start of the level where the game crashed. So at most you'll lose maybe a couple minutes rather than an entire run. There's some limits to this. It won't save on the first level because like... what's the point. And the save will not be seeded so you will play the same level but it will be completely random from the state of the game when it crashed.
changedSaving ChangesBut still, please post crashes! That's all! Thanks for playing!
fixedFixes and Changesif during a run the game closes unexpectantly, (like it crashes) you will be able to continue the run starting at the level it crashed on.
removedFixes and Changesorby enemy can no longer be affected by champion status
fixedFixes and Changescan sort items alphabetically now
Cavity Busters changes
changedYooo. You've probably noticed the game updated a couple times over the past few days. They were super minor changes but have since snowballed into something worth posting about.
changedSo honesty time (not really honesty, ya'll knew this already.). When I made Cavity Busters, I was really bad at making games. I still am but not really bad. There are things that I just can't fix without completely remaking the game. I'm committed to fixing any game crashing bugs that are sent my way. But game crashes still suck. And so, if they happen during a run now, the game will save your run so that you can continue from the start of the level where the game crashed. So at most you'll lose maybe a couple minutes rather than an entire run. There's some limits to this. It won't save on the first level because like... what's the point. And the save will not be seeded so you will play the same level but it will be completely random from the state of the game when it crashed.
changedBut still, please post crashes! That's all! Thanks for playing!
fixedif during a run the game closes unexpectantly, (like it crashes) you will be able to continue the run starting at the level it crashed on.
removedorby enemy can no longer be affected by champion status
Yooo. You've probably noticed the game updated a couple times over the past few days. They were super minor changes but have since snowballed into something worth posting about.
Saving Changes
So honesty time (not really honesty, ya'll knew this already.). When I made Cavity Busters, I was really bad at making games. I still am but not really bad. There are things that I just can't fix without completely remaking the game. I'm committed to fixing any game crashing bugs that are sent my way. But game crashes still suck. And so, if they happen during a run now, the game will save your run so that you can continue from the start of the level where the game crashed. So at most you'll lose maybe a couple minutes rather than an entire run. There's some limits to this. It won't save on the first level because like... what's the point. And the save will not be seeded so you will play the same level but it will be completely random from the state of the game when it crashed.
But still, please post crashes! That's all! Thanks for playing!
Peace Space
Fixes and Changes
if during a run the game closes unexpectantly, (like it crashes) you will be able to continue the run starting at the level it crashed on.
orby enemy can no longer be affected by champion status
can sort items alphabetically now
sorting items by stars earned, will group stars levels together
shot gum ammo types are a bit more common now
fixed a bug where secret hole music wasn't playing
can no longer redeem gob teeth while in the air
more controller fixes
fixed a bug where eggs would charge you for the temporary item when on balanced mode
shmup sections no longer auto advanced. instead they advance when you fly up to the top of the screen