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Steam News10 October 20258mo ago

Devlog #7: Demo

Hello everyone! [dynamiclink href="https://store.steampowered.com/app/3942210/CaveVox_Demo/"]The demo is available starting today, October 10, and will also take part in the Steam Next Fest: October 2025 from October 13

Full notes

Full CaveVox update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone!

What changed

2 fixes5 additions4 changes0 removals
  • Store
  • Performance
  • Gameplay
  • Fixes
changed[dynamiclink href=" https://store.steampowered.com/app/3942210/CaveVox_Demo/ "]The demo is available starting today, October 10, and will also take part in the Steam Next Fest: October 2025 from October 13 to 20! In this demo version, you can explore the first 5 dungeon levels solo, experience the atmosphere, and see the current state of the game.
changedTested on a 1GHz GPU — runs at 30–60 FPS on low settings; stable 60–80 FPS on a 2GHz NVIDIA GTX 1070 at high settings.
addedAdded mouse settings for X/Y sensitivity and inversion.
addedAdded a control guide panel in the main menu.
fixedFixed lighting reflections and light loading (though object or chunk loading may still be visible).
fixedFixed room generation bugs on certain levels.
October 2025 from October1320October 2025 from October increased, buff

[dynamiclink href="https://store.steampowered.com/app/3942210/CaveVox_Demo/"]The demo is available starting today, October 10, and will also take part in the Steam Next Fest: October 2025 from October 13 to 20! In this demo version, you can explore the first 5 dungeon levels solo, experience the atmosphere, and see the current state of the game.

Later, in Q4 2025, the Early Access release is planned — where you’ll be able to play in co-op with friends! Your feedback and reactions are extremely important to me, so please play, share it around, and leave your impressions!

Changelog:

  • Tested on a 1GHz GPU — runs at 30–60 FPS on low settings; stable 60–80 FPS on a 2GHz NVIDIA GTX 1070 at high settings.

  • Added mouse settings for X/Y sensitivity and inversion.

  • Added a control guide panel in the main menu.

  • Fixed lighting reflections and light loading (though object or chunk loading may still be visible).

  • Fixed room generation bugs on certain levels.

  • Improved general item placement — items can now appear on the floor, ceiling, wall, or in corners.

  • Added small item generation — for example, objects can now spawn on tables, inside crates, or on top of them (and this will extend to other surfaces for specific items).

  • Added new props: Green-lit brazier, Bookshelves, Books, Bottles, and Bowls.

  • Added EULA license for the game.

  • Updated and expanded localizations.

If you find any bugs, please report them in the Discord channel under the #bugs section, or let me know in any other way.

Source

Steam News / 10 October 2025

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