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- CaveVox
Devlog #15: World Feel
Hello everyone! CaveVox will be participating in Steam's Medieval Fest from April 20th to April 27th. I decided it would be good to split the April update into two parts and release it partially now. Despite this, it is…
Store19 changesFixGameplay - CaveVox
Devlog #14: Progress Update
Hello everyone! This is the 14th devlog. Over the past 25 days, a lot of work has been done — I’m happy to present the first Major Update (game version 260327), which focuses on game progression and greatly improves it.…
Store51 changesFixGameplay - CaveVox
Devlog #13: Hotfixes
Hello everyone! This is a mini fix that I made over the last days — it fixes many important things. Work is also ongoing on other fixes and they will already be in the March update. Below is the list of versions and fix…
Announcement9 changesFixServer - CaveVox
Devlog #12: Early Access
Hello everyone, this is the 12th devlog for CaveVox! I’m happy to announce that we are now in the 8th month of development and that the game is entering Early Access. There isn’t much content yet, but I plan to add a lo…
Store25 changesFixGameplay - CaveVox
Devlog #11: Multiplayer
Hi everyone! This is the 11th devlog for CaveVox. This time, I’ll be talking about the multiplayer aspects of the game. I also think I’m still on track to finish all the core features for Early Access, which is planned…
Announcement24 changesFixGameplay - CaveVox
Devlog #10: Surface
Hello everyone, welcome to 2026! There are a lot of changes in this devlog, most of them related to the surface above the dungeon. I wanted to create a well-developed starting location, as this is one of the few safe ar…
Announcement11 changesFixMaps - CaveVox
Devlog #9: World & Interaction Update
Hello everyone! I’m continuing to share updates on the development of CaveVox despite a short break — more about that below. To begin with, I’ve decided to move the release from Q4 2025 to February 2026. This decision i…
Store12 changesGameplayPerformance - CaveVox
Devlog #8: Generation Upgrades
Hello everyone! On October 10, the CaveVox demo was released and took part in Steam Next Fest: October 2025 — and several hundred players downloaded and tried it out. Thank you all for your support! Some players experie…
Store17 changes1 numericFix - CaveVox
Devlog #7: Demo
Hello everyone! [dynamiclink href="https://store.steampowered.com/app/3942210/CaveVox_Demo/"]The demo is available starting today, October 10, and will also take part in the Steam Next Fest: October 2025 from October 13…
Store11 changes1 numericFix - CaveVox
Devlog #6: Improvements and Demo Preparation
Hello everyone, this is day 106 of CaveVox development! I was absent for the past few days, so progress was on hold, but a few things were completed that are important to share: Main menu interface added – It shows part…
Store8 changesUI/audioGameplay - CaveVox
Devlog #5: Visual Upgrades
Hello everyone! It's been 23 days since the last devlog, and today, on the 68th day of CaveVox development, I'll share the numerous changes that have taken place during this time. CaveVox Demo [dynamiclink href="https:/…
Store9 changesBalanceMaps - CaveVox
Devlog #4: Enemies
Hello everyone! Today is the 44th day of CaveVox development. In this devlog, we will talk about the dungeon enemies. The early stages of development were shared outside of Steam, but now we’ll regularly share our progr…
Store5 changesBalanceServer






