Full notes
Full Cavernreach update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Performance
- UI and audio
The demo has been updated to Demo v.0.9.3. This patch has fixed some bugs and a few improvements overall to the game/demo.
-Fix: Menu issues where escape would not exit the menu under certain circumstances -Fix: Lighting issues / Light baking artifacts on geometry -Fix: Game crashes due to certain users experiencing spikes in GPU workload due to texture memory consumption. Mostly due to the lighting/lightmap issues noted above. -Fix: The UI now hides properly during dialogue
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Update: UI improvements Update: Added the ability to adjust the brightness/exposure in the Options menu Update: Added some ground critters for game immersion Update: Added some wildlife ambiant sounds for game immersion
Source
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