What changed
2 fixes0 additions2 changes1 removal
changedA few more quick bugfixes and small balance changes for issues found thanks to you reliable players : ) Bugfixes
fixedAn issue where tiles would try to spread to nearby tiles but fail and cause the game to not be progressable was resolved
fixedAn issue where the game would stop progressing when a tool tried to check a tile that was just changed by an effect after being placed was resolved
changedBalance Changes
removedStomping grounds lost the subtle "empty" tag, meaning it should no longer be replaced by spreading tile effects, unless they're imposing on its still-existing "dangerous" tag
Caveman Caravan changes
changedA few more quick bugfixes and small balance changes for issues found thanks to you reliable players : ) Bugfixes
fixedAn issue where tiles would try to spread to nearby tiles but fail and cause the game to not be progressable was resolved
fixedAn issue where the game would stop progressing when a tool tried to check a tile that was just changed by an effect after being placed was resolved
changedBalance Changes
removedStomping grounds lost the subtle "empty" tag, meaning it should no longer be replaced by spreading tile effects, unless they're imposing on its still-existing "dangerous" tag
A few more quick bugfixes and small balance changes for issues found thanks to you reliable players : ) Bugfixes
An issue where tiles would try to spread to nearby tiles but fail and cause the game to not be progressable was resolved
An issue where the game would stop progressing when a tool tried to check a tile that was just changed by an effect after being placed was resolved
Balance Changes
Swamp gained the "Blue" tag
Stomping grounds lost the subtle "empty" tag, meaning it should no longer be replaced by spreading tile effects, unless they're imposing on its still-existing "dangerous" tag
Thanks for playing, caravaneers, and have fun!