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Full notes
Full Cave Crawlers update
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What changed
- Gameplay
- Balance
- Fixes
- Workshop
- Events
- Store
Cave Crawlers changes
Uploaded build 0.90.6 to default branch
Misc Changes:
You can now fill in unused perk slots (including newly unlocked perk slots) on already saved dwarves (ones who have slept or extracted). Editing of their already slotted perks is still not allowed.
Changed the Goblin Gladiator's turn speed during his overhead axe chop attack, and increased his attack cooldowns.
The Gladiator no longer resets his overhead axe chop attack's cooldown when the player goes prone.
Increased the delay before the Gladiator’s Whirlwind attack can damage the same target again.
Renamed stat "Torch Duration Loss Multiplier" to "Torch Burn Speed."
The "Purified Blade" item's spawned souls turn and move way faster, allowing them to track mobs more effectively, and additionally follow the player when no target is found.
Changed corrupted rerolls given per Ancient Shrine activation to 3.
Expertise:
Torch:
Added connection between Supportive Reach and Get BACK! that now allows players trying to reach Fire Shield to be able to reach the support focused right side of the expertise tree.
- Added new torch expertise talent Keep Up!Increased dexterity with torches.
Changed Fireblast damage from 10 fire damage -> 100% fire weapon damage, reduced chance to occur from 25->20%.
Increased Empowering Embers critical strike chance from 8->10%.
Increased Burning Steps movement speed from 4->5% per point.
Moved Supportive Reach to where Cauterized Rush was.
Swapped Safety Torch and Get BACK! positions in expertise tree.
Changed Safety Torch talent icon.
Reduced Fire Shield's cooldown to 60 seconds.
Increased the duration that Fire Shield stays on the caster to 7 seconds.
Removed torch expertise talent Cauterized Rush.
Sword:
Reworked Heavy Strike to now be able to deal critical strikes, but reduced Heavy Strike weapon damage from 350->200% and Heavy Strike has 25% reduced chance to deal a critical strike.
Dagger:
Changed Flurry of Slashes to increase only dagger attack speed.
Items:
Increased Obsidian Pommel attack speed reduction from 10->15%, increased attack speed reduction duration from 1->3 seconds, reduced proc cooldown from 3->1 seconds.
Changed Cloak of Shadows item set bonus to also reset the cooldown of polearm spell "Jab".
Reduced Holy Light weapon range from 3->2.
Fixes:
Fixed two spots in Goblin Village where goblins could not reach players.
Fixed a staircase in Ruins of Dun Algath missing collider and navmesh, allowing players and mobs to walk through the stairs.
Fixed Rapid Refresh not being tagged as a hammer expertise talent.
Fixed Crown of Thunder not dealing lightning type damage.
Fixed Fiery Waraxe not dealing fire type damage.
Fixed Enchanted Trident missing lightning damage in item description.
Fixed incorrect rock colors in crystal caverns and molten collapse variants of strange ritual event rooms.
Fixed Steady Flame incorrectly increasing your torch duration loss rather than correctly slowing it.
Fixed Attack Speed potions still giving old 20% attack speed value rather than new 35%.
Fixed overlapping Cauterizing Flames talents within expertise tree.
Fixed Drinker task objective completion amount required being incorrect.
Fixed Basic Training task objective completion amount required being incorrect.
Fixed Goblin Slayer task only needing one goblin slain to be completed.
Fixed Broodguard Helmet having an incorrectly doubled description.
Fixed available perk slots not readjusting based your unlocked slots.
Fixed the upgrades perk panel catalog not showing locks on locked perks.
Fixed being able to unlock a perk slot using the talent tree, use it for a new character, and relock the perk slot by removing the talent point.
Fixed saved character presets applying locked perk slots to the new character data.
Fixed the difficulty not updating when you join a room.
Fixed talent "Burning Steps" not removing the move speed it granted.
Fixed the Purified Blade not being able to damage phantoms, and not miss attacks on Lost Souls.
Fixed "Fire Shield" spell not stopping damage BEFORE dodge and block chance checks.
Fixed "Right to a Speedy Trial" achievement rewarding when you fail the event.
Fixed the crawlers passes showing discounts when they weren't on discount.
Fixed task "Sniper Expert" only requiring 1 kill.
Fixed task "Snake Slayer" only requiring 10 kills.
Fixed having a crawler's pass tier completed, but not receiving the skin.
Fixed perk slots being stuck on the screen when dragging a perk, and closing the perk panel during the drag.
Source
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