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Steam News12 July 20261mo ago

Major Update 0.9: Out Now!

Uploaded build 0.9.0 to default branch Discord: To stay up to date on what we're actively working on, feel free to join our Discord, where we post regular development updates in our #development-updates channel, and oft

In this update15

Full notes

Full Cave Crawlers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

49 fixes122 additions145 changes15 removals
  • Events
  • Balance
  • Store
  • Gameplay
  • UI and audio
  • Server
addedNew Event Rooms:Added 3 new unique event rooms.
addedNew Event Rooms:Two being exclusive to the Molten Collapse and one being a new addition to the Forgotten Catacombs.
added• The Forgotten TrialThe Forgotten Trial, a new event room exclusive to the Forgotten Catacombs. It's a large room with a brazier at the center and coals scattered throughout.
added• The Forgotten TrialPick up a coal, place it in the brazier, and light it to begin the trial. Waves of respawning enemies will try to stop you from continuing to fill the brazier with coals. Completing the trial by successfully filling the brazier with coals will reward you with a new permanent buff for your character , granting you either movement speed, dexterity, or block chance.
added• The Molten ForgeThe Molten Forge, a new event room exclusive to the Molten Collapse. Here you can drop any common, rare, or epic piece of loot to melt down into a new trinket called the Essence of the Forge .
added• Lava Wyrm NestThe Lava Wyrm Nest, a new event room exclusive to the Molten Collapse. Break wyrm eggs for a chance at powerful loot only in this event room, but be warned, disturbing the nest may awaken the sleeping wyrms!
Storm Smash weapon damage1514Storm Smash weapon damage decreased, nerfObsidian Pommel attack speed reduction2010%Obsidian Pommel attack speed reduction decreased, nerfPyrestone Stabber damage1112Pyrestone Stabber damage increased, buffObsidian Band stun chance1012%Obsidian Band stun chance increased, buff

Cave Crawlers changes

addedAdded 3 new unique event rooms.
addedTwo being exclusive to the Molten Collapse and one being a new addition to the Forgotten Catacombs.
addedThe Forgotten Trial, a new event room exclusive to the Forgotten Catacombs. It's a large room with a brazier at the center and coals scattered throughout.
addedPick up a coal, place it in the brazier, and light it to begin the trial. Waves of respawning enemies will try to stop you from continuing to fill the brazier with coals. Completing the trial by successfully filling the brazier with coals will reward you with a new permanent buff for your character , granting you either movement speed, dexterity, or block chance.
addedThe Molten Forge, a new event room exclusive to the Molten Collapse. Here you can drop any common, rare, or epic piece of loot to melt down into a new trinket called the Essence of the Forge .

Uploaded build 0.9.0 to default branch

Discord:

To stay up to date on what we're actively working on, feel free to join our Discord, where we post regular development updates in our #development-updates channel, and often we pop in chat to chat with players or answer questions!

https://discord.gg/bUPT3bT7hk

Developer Notes:

0.9 is a HUGE update. Easily one of our biggest yet, I really encourage players to take some time to read through all of the changes as there are plenty of big changes people have been looking forward to for a long time in here.

We are incredibly proud of 0.9 and are excited to see everybody's reaction to it! So please share your thoughts with us on the Steam forums or in the official Discord.

Summarized Patch Notes:

New Event Rooms:

Added 3 new unique event rooms.

Two being exclusive to the Molten Collapse and one being a new addition to the Forgotten Catacombs.

The Forgotten Trial

The Forgotten Trial, a new event room exclusive to the Forgotten Catacombs. It's a large room with a brazier at the center and coals scattered throughout.

Pick up a coal, place it in the brazier, and light it to begin the trial. Waves of respawning enemies will try to stop you from continuing to fill the brazier with coals. Completing the trial by successfully filling the brazier with coals will reward you with a new permanent buff for your character, granting you either movement speed, dexterity, or block chance.

The Molten Forge

The Molten Forge, a new event room exclusive to the Molten Collapse. Here you can drop any common, rare, or epic piece of loot to melt down into a new trinket called the Essence of the Forge.

This trinket will inherit the proc/item effect of the item melted into the forge, but with a randomized negative stat to offset the power.

Lava Wyrm Nest

The Lava Wyrm Nest, a new event room exclusive to the Molten Collapse. Break wyrm eggs for a chance at powerful loot only in this event room, but be warned, disturbing the nest may awaken the sleeping wyrms!

New Character Creator:

We have overhauled the way you create new characters in the game! Moving perks, character creation, and skins all onto one screen!

Perks are now tied to your character and can no longer be changed after character creation. We have updated a few perks to work better with this new system.

Torch Expertise Tree Rework:

The torch expertise tree has seen a massive rework, primarily to the right side/support branch of the tree.

  • Added 16 new expertise talents and removed 7 old talents.

Steam post image

Added 2 new torch spells:

  • Utility Spell Fire Shield: Cast a fiery shield on an ally for 10 seconds, blocking the next damage they take. When the shield breaks, it explodes in a ring of fire, dealing fire damage equal to 50% of the target's block chance. If no ally is in your crosshair, shield yourself for 4 seconds instead. 90 second cooldown.

  • Mobility Spell Trailblaze: Increases your movement speed by 60%, and all nearby players movement speed by 30% for 5 seconds. 30 second cooldown.

There are way too many additions and changes in the torch tree for me to go over here. It is a huge part of the new content for the update, and we encourage you to try out the new tree!

Questline & Task Update:

New Questlines

  • Added new 3 part questline A Grim Discovery, this questline can be started by finding an item hidden in the Lost Miner's Supply Cache event room and has a unique loot spawn unlock for completing it.

  • Added new 4 part questline Mystery of the Runes, this is a secret questline with a unique legendary unlock for completing it.

Both questlines offer unique permanent unlocks for rewards and a peek into the game's lore!

Tasks Rework

The task system has been reworked. You now usually have less active tasks at once, and completing a task usually leads to another one within a 3 part chain.

  • You always start with one task at level 1, and gain a new task every 5 levels.

  • Tasks get harder as you level up, offering you a new pool of tasks every 10 levels.

  • Completing 3 basic tasks within the same chain leads to a Final task that offers a lot of XP and sometimes cosmetic rewards.

  • Added 7 new tasks and rebalanced/reworked several more.

Tasks & Quests Seperation

We have separated the Quests and Tasks in the tasks UI.

  • Quests always offer unique permanent rewards when completed that are not lost when you prestige.

  • Tasks always reset on prestige and only offer experience as well as cosmetics from certain Final tasks.

Objective Tracking

Added the ability to pin and track up to 2 different quests/tasks, which will allow you to see your progress within a run without having to open your inventory to check your tasks!

Items:

Item Set Bonuses

Added Item sets, that give you an additional bonus whenever you have two paired items equipped together.

  • Added an equip bonus to Holy Warhammer: Equip Bonus: While wearing a Holy Necklace, killing a mob in a single strike has a 10% chance to heal a hit point to all nearby allies. 30 second cooldown.

  • Added an equip bonus to Champion's Greatsword: Champion's Pauldrons, If any player goes down, grant all players 50% block chance for 15 seconds. 90 second cooldown.

  • Added an equip bonus to Cloak of Shadows: Shadowy Band, Dealing shadow damage has a 30% chance to reset the cooldown of the spell "Rip".

  • Added an equip bonus to Holy Light: Holy Necklace, Reviving another player grants them immunity to all damage taken for 12 seconds after being revived. 120 second cooldown.

  • Added an equip bonus to Shadowflame Torch: Shadowflame Candle, Dealing shadow damage causes you to deal an additional 5 damage. 1 second cooldown.

  • Added an equip bonus to Broodguard Helmet: Wyrm Scale Cloak, Being struck by a Lava Wyrm has a 50% chance to cause the wyrm to fall asleep.

New Items

Added 19 new items, with a secret legendary, 2 new boss skin drops, and several new weapons, trinkets, pieces of armor, etc.

Attack Speed Stat Rework

  • Reworked how attack speed scales to provide much more consistent DPS gains at all values.

  • Each point of attack speed now has a smaller effect on swing speed, but sources of attack speed grant significantly higher amounts.

  • Removed the 90% Attack Speed cap. Attack speed is now uncapped.

  • Reaching a swing speed comparable to pre-0.9 now requires roughly 300% Attack Speed.

  • Rebalanced attack speed values across gear, talents, and other progression systems.

Major QoL Changes:

Player Transparency

Walking through a player and being unable to see anything was a very annoying problem with playing Cave Crawlers co-op, especially in larger groups. We've solved this issue by adding a new occlusion fade when walking through another player!

See All Regions in Lobby Browser

You can now view all open lobbies across every region, along with an estimated ping for each one. We are hoping this helps people find lobbies of people to play with both more quickly and more often!

Torch Brightness Fix

Torches reduce their light intensity when near other torches, to preserve a max intensity rather than a blinding cumulative intensity.

Multiplayer Balancing & Improvements

  • Increased the chance for chests to spawn by 2% per additional player in multiplayer.

  • Buffs you applied to other players now display over their heads.

  • Added the ability to view other players' dwarfs while in a lobby with them.

Floor Length Balancing

  • During all cave generation, earlier biome floors are now longer, and later biome floors are now shorter.

  • Reduced the average floor length of the Molten Collapse.

  • Reduced length of Forgotten Catacombs by 25%.

More QoL changes can be found in the Detailed Notes!

Detailed Patch Notes:

Environment:

New Rooms:

  • Added new event room "The Molten Forge", which allows you to melt an item in the forge's lava, giving you a trinket item "Essence of the Forge" that holds the same talents as the item you melted, but with a heavy random stat decrease. Legendaries and some specific items can not be melted.

  • Added new event room "Lava Wyrm Nest", which has several nests of sleeping wyrms with breakable wyrm eggs. Wyrm eggs have exclusive item drops. Breaking eggs has a chance to wake sleeping wyrms.

  • Added new event room "The Forgotten Trial", a new event room exclusive to the Forgotten Catacombs. It's a large room with a trial that, when completed, gives you a permanent stat buff of your choice.

Changes:

  • During all cave generation, earlier biome floors are now longer, and later biome floors are now shorter.

  • Reduced the average floor length of the Molten Collapse.

  • Reduced length of Forgotten Catacombs by 25%.

  • Added biome explore sounds for the first time you enter a new biome.

  • Updated Dun Algath towers to include a ladder to prevent players from getting stuck in them.

  • Moved doorway in all Ambushed Supply Route rooms.

  • Adjusted Lava Wyrm flight points in Lava Bones 4 Doors.

  • Added real buoyancy to lava, that applies acceleration and torque to objects, reducing based on the distance to the surface, making floating objects actually float, turn over flat, and bob.

  • Brazier lights now produce shadows.

  • Braziers and candles now use new torch animated flame particles.

  • Added several new chest spawns in the Molten Collapse.

Items:

  • Added functionality for Item Set Bonuses.

  • Adjusted the position of all torches while in the player's hand.

  • Changed the Attack Speed stat to now increase your attacks per second with a weapon which now linearly increases your DPS, rather than reducing your swing time by a direct percent which exponentially increased your DPS.

  • Removed the max and min caps for the Attack Speed stat.

  • Updated the particle system on all torches to have animated flames to smoke effect.

Item Set Bonuses:

  • Added an equip bonus to Holy Warhammer: Equip Bonus: While wearing a Holy Necklace, killing a mob in a single strike has a 10% chance to heal a hit point to all nearby allies. 30 second cooldown.

  • Added an equip bonus to Champion's Greatsword: Champion's Pauldrons, If any player goes down, grant all players 50% block chance for 15 seconds. 90 second cooldown.

  • Added an equip bonus to Cloak of Shadows: Shadowy Band, Dealing shadow damage has a 30% chance to reset the cooldown of the spell "Rip".

  • Added an equip bonus to Holy Light: Holy Necklace, Reviving another player grants them immunity to all damage taken for 12 seconds after being revived. 120 second cooldown.

  • Added an equip bonus to Shadowflame Torch: Shadowflame Candle, Dealing shadow damage causes you to deal an additional 5 damage. 1 second cooldown.

  • Added an equip bonus to Broodguard Helmet: Wyrm Scale Cloak, Being struck by a Lava Wyrm has a 50% chance to cause the wyrm to fall asleep.

New Items:

  • Added new legendary sword Purified Blade, which is unlocked by completing the Mystery of the Runes questline.

  • Added new epic trinket Essence of the Forge, which can be found by melting down an item in the Molten Forge event room.

  • Added new epic helmet Broodguard Helmet, which can be found within the Wyrm Nest event room.

  • Added new epic hammer Mausoleum Maul, which can be found within the Forgotten Catacombs.

  • Added new epic trinket Lucky Finger, which can be found within the Forgotten Catacombs.

  • Added new epic rapier Molten Conflux, which can be found within the Molten Collapse.

  • Added new epic dagger Silverwind, which can be found within the Molten Collapse.

  • Added new epic cloak Cloak of Swiftness, which can be found within the Crystal Caverns.

  • Added new rare trinket Baby Wyrm Scale, which can be found within the Wyrm Nest event room.

  • Added new rare polearm Candlekeeper's Pike, which can be found within the Forgotten Catacombs.

  • Added new rare poleaxe Digested Halberd, which has a chance to drop off of the Crystal Goliath.

  • Added new rare torch Shadowflame Torch, which can be found within the Crystal Caverns.

  • Added new rare trinket Umbral Sheath, which can be found within the Crystal Caverns.

  • Added new rare trinket Cracked Gemstone, which can be found within the Crystal Caverns.

  • Added new rare shoulders Champion's Pauldrons, which can be found within the Crystal Caverns.

  • Added new rare trinket Shadowflame Candle, which can be found within the Dwarven Caves.

  • Added "Huge Crimson Ball" item that has a chance to drop off The Crimson Slosh, increasing drop chance based on difficulty. This item grants you the "Crimson Slime Beard Dye" skin.

  • Added "Goliath's Horn" item that has a chance to drop off the Crystal Goliath, increasing drop chance based on difficulty. This item grants you the "Crystal Beard Dye" skin.

Item Changes:

  • Reworked Crystal Torch: Whenever any player kills a mob, you have a 10% chance to give all nearby • players a 20% damage multiplier for 5 seconds. 10 second cooldown.

  • Reworked Holy Warhammer item proc effect: Dealing a non critical damage has a 15% chance to smite the mob struck for 4 holy damage every second for 3 seconds. 1 max stack

  • Reworked Holy Necklace item effectTaking damage grants immunity to all damage taken for 1 second. 1 second cooldown. Changed loot settings so it can now be found in solo runs.
  • Reworked Bronze Pocket Watch proc effect: Dealing non critical damage has a 3% chance to increase your spell haste by 10% for 5 seconds.

  • Reworked Crystal Stinger: Striking a mob has a 10% chance to poison the mob hit for 35% weapon damage every 1 second for 3 seconds.

  • Reworked Champion's Greatsword: While above 100% block chance, dealing a critical strike increases your attack speed by 2% for 5 seconds.

  • Reworked Warrior's BadgeDealing a critical strike has a 8% chance to increase your damage by 15% for 7 seconds, removed proc sound effect.
  • Reworked Cloak of Shadows: Whenever you take damage, gain 5% dodge chance every 1 second for 8 seconds. 120 second cooldown.

  • Reworked Forgotten Dagger item proc effect: 10% chance on hit to put a shadowy DOT dealing 100% shadow weapon damage every 1 second for 3 seconds.

  • Reworked Soul Slasher proc: Killing a mob grants you the buff Stolen Soul for 15 seconds. Stolen Soul causes your critical strikes to deal additional damage on a 1 second delay, dealing 30% shadow weapon damage. Refresh buff on kill. Taking damage causes you to lose Stolen Soul.

  • Reworked Rage Fire item proc: Dealing fire damage has a 20% chance to increase your attack speed by 4% for 5 seconds. 5 max stacks.

  • Reworked Expedition Torch item procAfter any player blocks an attack, all players gain 15% increased damage for 10 seconds. 30 second cooldown.
  • Increased Expedition Torch weapon attack speed by 5%.

  • Changed Lightning in a Bottle to deal lightning damage instead of regular damage on bonus 10% proc, changed 1% crit chance to 2% attack speed on proc.

  • Reduced Storm Smash weapon damage from 15->14.

  • Reduced Obsidian Pommel attack speed reduction from 20->10%, reduced debuff duration from 3->1 second.

  • Increased Pyrestone Stabber damage from 11->12, slowed attack speed by 5%.

  • Increased Obsidian Band stun chance from 10->12%.

  • Slightly reduced model size of Bronze Pocket Watch.

  • Increased Blade of Lightning proc chance from 15->25%.

  • Buffed Attack Speed Potion effect from 20->35% increased attack speed.

  • Increased Droogan's Slicer damage from 3->4, increased attack speed per stack from 1%->3%.

  • Increased Basic Dagger item proc attack speed from 3->4%.

  • Increased Spider's Leg item proc chance from 15->20%, increased attack speed from 3->5%.

  • Increased Battle Hatchet item proc attack speed from 3->4%.

  • Increased Rage Fire item proc attack speed from 10->17%.

  • Increased Sharpened Poleaxe item proc attack speed from 5->8%.

  • Increased Sharpened Hammer item proc attack speed from 10->15%.

  • Increased Cobalt Sword item proc attack speed from 5->10%.

  • Increased Cobalt Hammer item proc attack speed from 5->10%.

  • Increased Cageblade item proc attack speed from 10->15%.

  • Increased Lost Dwarven Axepick item proc attack speed from 7->10%.

  • Increased Ancient Crystallized Dagger item proc attack speed from 20->25%.

  • Increased Mithril Hatchet item proc attack speed from 10->12%.

  • Increased Mithril Rapier item proc attack speed from 10->12%.

  • Increased Mithril Slammer item proc attack speed from 3->6%.

  • Increased Spear of Wrath item proc attack speed from 12->15%.

  • Increased Beetle's Breaker item proc attack speed from 5->7%.

  • Increased Pyrestone Stabber item proc attack speed from 10->20%, reduced buff duration from 15->10 seconds.

  • Increased Silver Ring attack speed from 5->7%.

  • Increased Humming Crystal attack speed from 20->25%.

  • Increased Volacno's Head item to be the real size of Volacno's head.

  • Lowered the light intensity of the Magma Torch.

  • Reduced Cobalt Bracers critical strike damage from 40->35%.

  • Updated Nelizyeck's Tribute item description.

  • Updated Fiery Waraxe buff icon.

  • Updated Shaanantor to properly refresh buff while standing still.

  • Updated Holy Light to refresh movement speed buff, added buff icon.

  • Updated Cursed Blade weapon model and icon.

  • Removed Wyrmscale Cloak from the general molten collapse loot table, moved to Wyrm Egg loot table.

  • Removed torch fire crackle sound effect from Crystal Torch.

Expertise Changes:

  • Added new stat "Support Range" with desc"Added onto your Weapon Range, increasing how far you can hit players with your weapon."

Torch:

  • Added new utility spell Fire Shield: Cast a fiery shield on an ally for 10 seconds, blocking the next damage they take. When the shield breaks, it explodes in a ring of fire, dealing fire damage equal to 50% of the target's block chance. If no ally is in your crosshair, shield yourself for 4 seconds instead. 90 second cooldown.

  • Added new mobility spell Trailblaze: Increases your movement speed by 60%, and all nearby players movement speed by 30% for 5 seconds. 30 second cooldown.

  • Added new expertise Seared Power: Applying "Sear Armor" increases your revive speed for a lengthy duration.

  • Added new expertise Cauterized Rush: Casting "Cauterizing Flames" grants you movement speed for a lengthy duration.

  • Added new expertise Critical Ignition: Grants you the ability to deal a critical strike when hitting a player, increasing their attack speed.

  • Added new expertise Critical CombustionEvery 3rd application of "Critical Ignition" grants all players an increased damage buff for a decent duration.
  • Added new expertise Flames Protect: Casting a utility-type spell increases your block chance and revive speed by 10% for a short duration.

  • Added new expertise Beacon of Hope: Reviving a player causes up to 10 nearby mobs to be blasted for 800% holy weapon damage. This cannot deal a critical strike.

  • Added new expertise Burning Steps: Increases your movement speed while holding a torch.

  • Added new expertise Flames of War: Whenever any mob is killed, you have a chance to gain critical strike chance.

  • Added new expertise Firebrand: Hitting a player briefly grants you critical strike chance.

  • Added new expertise Supportive Reach: Increases your support reach, extending your weapon range when targeting other players.

  • Added new expertise Empowering Embers: While a player is affected by "Critical Ignition", whenever they deal a critical strike they gain critical strike chance for a short duration.

  • Added new expertise Friendly Swings: Hitting a player increases your attack speed for a short duration.

  • Added new expertise Aegis of Protection: Casting "Cauterizing Flames" increases all players block chance for a short duration.

  • Added new expertise Sanctum of Haste: Increases the spell haste of other players within a radius of you.

  • Added new expertise Fireblast: While a player is affected by "Critical Ignition", they have a chance when striking a mob to deal an additional 10 fire damage.

  • Added new expertise Mending Embers: Whenever any player takes damage, you have a low chance to heal the player you last buffed.

  • Reworked Safety Torch: Hitting another player with a torch deals weapon damage to a nearby mob.

  • Reworked Light The Way: Dealing a critical strike has a chance to grant all players torch duration.

  • Light The Way now requires full points from In Darkness to reach.

  • Blinding Power now requires full points from Torch Swinger to reach.

  • Updated all torch talent icons, added 2 new talent icons.

  • Changed Cauterizing Flames desc: "Cauterize a player's wounds to heal them for 1 HP. If no player is in your crosshair, heal yourself instead. When any player takes damage, gain a charge if you are the nearest player who has this spell. 4 charges are required to cast. 30 second cooldown." (You gain the previous 2 HP from the torch expertise tree now)

  • Cauterizing Flames now locks your mouse onto the player who was in the caster's attack raycast at the start of the cast.

  • Reduced Cauterizing Flames cast time to 0.5 seconds.

  • Increased Ring of Fire AOE range from 1 -> 3 units.

  • Increased Torch Swinger attack speed from 3 -> 4%.

  • Removed Savior.

  • Removed Battle Roar.

  • Removed Hulkanizer.

  • Removed Inspiring Presence.

  • Removed Vigilant Ward.

Dagger:

  • Added new talent Fleet-FootedWhile above 50% movement speed, gain increased damage with daggers.
  • Added new talent Shadow Strike: After casting Shield of Shade, your next critical strike casts a dark shadow on the damaged mob, dealing 100% shadow weapon damage every 3 seconds for 30 seconds.

  • Added new talent Improved Hack n Slash: Whenever the talent "Hack n Slash" occurs, reduce the cooldown of "Flurry of Slashes".

  • Reworked Lethal Laceration: Mob hits have a low chance to deal a huge amount of additional instant weapon damage to the mob. This cannot deal a critical strike.

  • Reworked Agile: While at or below 30% critical strike chance, dealing a critical strike increases your attack speed for a short duration.

  • Reworked SlasherIncreased attack speed with daggers.
  • Reworked Growing Anger: Whenever you take damage, gain a huge burst of attack speed.

  • Increased Dagger Swiper attack speed from 15 -> 20%, chance to occur increased from 5 -> 10%, removed critical damage reduction.

  • Increased Flurry of Slashes attack speed from 20 -> 25%.

  • Increased Hasty Havoc attack speed from 5 -> 6%.

  • Removed Shield of Shade max uses per floor, changed to require 10 charges to cast, you gain 1 charge every time you dodge any attack.

  • Changed Blood Rage max points from 2 -> 1, buff duration from 2 -> 6, max stacks from 1 -> 0.

  • Reduced Ninja buff duration from 1.5 -> 1 second per point.

  • Swapped positions of several talents in the dagger expertise tree.

  • Changed the connections between talents and several talent connections in the later half of the dagger attack speed branch.

Sword:

  • Added new expertise talent Advantage: Dealing damage has a low chance to increase your weapon damage for a short duration.

  • Increased Trainer attack speed per point from 3 -> 4%.

  • Increased Precise Thrust attack speed from 15% -> 25%.

  • Increased Duelist attack speed from 20% -> 30%.

  • Increased Feint weapon damage from 33% -> 100% per point, Feint can no longer deal a critical strike.

  • Increased Fencing Practice max points from 1 -> 3, reduced weapon range per point from 0.2 -> 0.1.

  • Increased Confident Slashes attack speed from 5% -> 8% per tick.

Hammer:

  • Added new expertise talent Rapid Refresh: Dealing non critical damage has a low chance to reduce the cooldown of your utility-type spell and "Slam" by 10 seconds.

  • Changed Sacred Seal max points from 2 -> 1, chance to occur from 40% -> 100%, buff duration from 3 -> 4 seconds, damage per point from 1 -> 2, now requires max points in Crusader to reach in tree.

  • Changed Crusader max points from 2 -> 3, chance to occur from 100% -> 25% per point.

  • Increased Combat Fervor attack speed from 20 -> 25%.

  • Increased Fortified attack speed from 4 -> 5%.

  • Increased Lightweight Handle from 3 -> 4%, max points from 2 -> 3.

  • Moved Lightning Quick Combo to be connected to Improved Thundering Blows instead of Thunder Crash.

  • Removed connection between Hammer Specialist and Blood Rush.

Polearm:

  • Increased Improved Jab max points from 1 -> 2.

  • Increased Swift Strikes attack speed from 4% -> 5% per point.

  • Reduced Expose Weakness damage from 400% -> 300% weapon damage.

Axe:

  • Increased Axe Wielder attack speed from 3 -> 4% per point.

  • Increased Berserker attack speed from 25 -> 35% per point.

  • Increased Faster FASTER attack speed from 35 -> 45%.

  • Increased Striker attack speed from 2 -> 3%.

  • Increased Mishmash attack speed from 3 -> 5%.

  • Increased Viking Battleshout attack speed from 6 -> 7%.

QoL Changes & Additions:

  • Walking through another player will now fade them out, allowing you to see past them.

  • Reworked Character Creation: creating a character now opens the customization UI, allowing you to change your skins as well as your perks.

  • Saving a dwarf's preset will also save the attached perks, and automatically slot them when creating another dwarf.

  • Dwarf customization now displays the dwarf's slotted perks, inventory, and health.

  • Added the ability to view other players' dwarfs while in a lobby with them.

  • Change the multiplayer server browser to use Steam lobbies instead of photon lobbies, meaning sessions are no longer grouped by region. All open game sessions in any region will now be shown in one list.

  • Added a ping attribute to the server browser, allowing you to see your approximate ping to the host's region.

  • Torches reduce their light intensity when near other torches, to preserve a max intensity rather than a blinding cumulative intensity.

  • Increased the chance for chests to spawn by 2% per additional player in multiplayer.

  • The player's attack cone raycast now sorts mobs by distance to your crosshair, meaning if you aren't looking directly at a mob, the next closest mob to the crosshair will be hit when you attack.

  • Buffs you applied to other players now display over their heads.

  • Added a green check mark next to the Tasks button in your inventory if you have a ready-to-complete task.

  • You can now put spaces in your dwarf's name.

Tasks & Quests:

  • Separated quests from tasks in the tasks panel.

Quests:

  • Added a proper introduction of quests, which are special tasks that lead to future quests, producing a quest line. Quest lines will always give a nice reward at the end.

  • Added new 3 part questline A Grim Discovery, this questline can be started by finding an item hidden in the Lost Miner's Supply Cache event room and has a unique loot spawn unlock for completing it.

  • Added new 4 part questline Mystery of the Runes, this is a secret questline with a unique legendary unlock for completing it.

Tasks:

The task system has been reworked. They are now pooled by level, and chained. Starting at level 1, and at every 5th level you will gain a task for that level pool (1-10, 10-20, 20-prestige level).

Completing a basic task will grant another random one, until you've completed 3 basic tasks from the same chain, which will then reward you with a final task based within that same level pool. This significantly reduces the number of tasks a player will have active at once, and transforms task completion to be more deliberate.

  • Changed all task xp rewards to scale based on level pool.

  • Added new final task Pit People.

  • Added new basic task Sacred Stone.

  • Added new basic task Pest Control.

  • Added new basic task Sniper Expert.

  • Added new basic task Goblin Slayer.

  • Added new basic task A Perfect Opening.

  • Added new basic task Table Scraps.

  • When a task objective increases during gameplay, the task objective fill bar will pop up and animate.

  • Added task objective pinning.

  • When you receive new tasks, it pops up the name of the first task you received.

  • When you gain any amount of new tasks, the first task you gained will be in the bottom right pop up description.

  • Added Slay a Goblin Shaman requirement to The Goblin's Grand Plan.

  • Reworked Tough Guy objective to: Survive 20 floors on a single character without dying.

  • Changed Missing Quota to a final task, and it now requires 20 crates to complete.

  • Changed Snake Slayer kills needed from 10->25 snakes.

  • Changed Dagger Expert to count kills towards ironfang spiders and scorpions, increased number of kills required from 20 -> 35.

  • Reduced Basic Training kills needed from 50->30.

  • Reduced Drinker number of consumables needed from 18->15, updated objective text.

  • Updated Missing Quota task description, changed from basic -> final task, increased number of crates required from 5->20.

  • Updated Strange Sightings objective text.

  • Updated Left Behind task text.

  • Updated Family Crystal objective text, updated task icon.

  • Updated several task objectives to say Slay instead of Kill.

  • Updated several task icons.

  • Final tasks are now sorted above Basic ones.

Cosmetics:

  • Added "Crimson Slime Beard Dye" that has a unique moving texture and scales up and down like a slime.

  • Added "Crystal Beard Dye" that has a unique crystallized texture.

Added new skin "Purified Dye."

  • Added Ko-fi skin "Veteran's Beard" for the month of July.

  • The skin slot buttons in the customization screen will now show the currently selected skin's icon for that slot.

  • The jewelry skin slot button will hide if your beard has no jewelry on it.

Mob Balancing:

Ironfang Miners:

  • Added an initial cooldown to the Ironfang Miner's dagger throw attack, and the Stoneling's rock throw attack, so they don't instantly use their throw attacks when first entering combat.

  • Increased the minimum attack range the Ironfang Miner's dagger throw attack requires to be used.

  • Increased the cooldown of the Ironfang Miner's dagger throw attack.

  • If the Ironfang Miner is trying to back up to throw a dagger for too long, he will resort to his melee attack.

  • Increased drop chance of consumables from Ironfang Miners from 1->3.5%, added bandages, dodge potions, and minor health potions to consumables loot pool, added new explosives loot pool with a 1.5% drop chance.

Lava Wyrms:

  • Added functionality and animations for a Lava Wyrm to sleep.

  • Changed the Wyrm pick up attack to actually happen now.

  • Adjusted Wyrm pick up behaviour.

  • Wyrms will try to use flight path if no lava is near, and if no flight paths, will just flee.

  • Being grabbed by a Wyrm no longer reduces your movespeed and dexterity.

Other Mobs:

  • Updated Volacno spikes during fist slam attack, spikes now go farther and are more clear as to where they do damage.

  • Reduced how much the Fiery Cyclone will try to collide into you when its attacks are on cooldown.

  • Updated Lost Soul and Phantom spawn and death animations.

Perks & Achievements:

  • Perks are now tied to your dwarf, rather than as a globally slotted perk. When perks are slotted for a dwarf during creation, they cannot be changed.

  • Added blue circle perk "Echoing Chant" with desc: "Allows your chants to be heard by all players, regardless of distance."

  • Added new achievement "Right to a Speedy Trial" with desc: "Fully fuel the Forgotten Trial's brazier in under 2 minutes."

  • Added achievement "Rebuilt from Stone" with desc: "Revive a fallen player by rebuilding their statue."

  • Endurance Spark now refreshes it's buff each flint strike.

  • Changed perk "Cognitive Reset" to allow a respec once per biome, rather than once per run.

  • Crawler's Will now gives you a visible damage immunity buff when revived by it.

  • The old perks screen will now only show your unlocked and locked perks, but no perk slots.

Misc Changes & Additions:

  • Reworked and updated main menu talent tree. Balanced out stats and adjusted descriptions to help teach new players about certain stats.

  • Added the ability for buffs to refresh. Buff refreshing is a very large technical balance change, and therefore is currently disabled for basically all buffs.

  • When DOT buffs are applied as a weapon crit, they now pop up as a crit each time they tick and deal damage.

  • Added new stat icons for Dexterity, Torch Duration, and Damage Multiplier.

  • Crits that have no buff position now play a little above the mob.

  • The flint strike animation now keeps your hands held up, instead of resetting them at the start and end of the animation. Improved the animation a bit.

  • Shifted the pinned stat type UI downwards.

  • Increased the prestige level requirement to 32.

  • Increased the width of the corruption prestige reward hover info.

  • The player's crosshair only turns green when hovering over another player, and that player is in support range.

  • Added weak light flickering on all torch lights.

  • Added a setting to disable torch light flickering.

  • Added a Twitch button to the main menu.

  • Added a "The Devs Are Live!" text pop up on the main menu when we go live on Twitch.

  • Damage number pop ups are now colored based on the damage type.

  • Added setting to disable coloring damage numbers based on the damage type.

Bug Fixes:

  • Fixed a stuck spot in Ancient Loot Room by adding rocks.

  • Fixed Death Sentence missing cooldown in description.

  • Fixed bad lighting and lava sound source in molten lever puzzle room.

  • Fixed Ring of Fire displaying buff duration 1 second.

  • Fixed Ring of Fire not proccing on the mob killed.

  • Fixed Greater Burn not proccing on the mob damaged.

  • Fixed button hover speed being frame dependant.

  • Fixed Champion's Greatsword missing broadsword item type.

  • Fixed the flint strike animation occurring twice in quick succession.

  • Fixed text pop up text being too close to the edges of the pop up background.

  • Fixed the loading tip text having weird width and height sometimes.

  • Fixed Resupply Run "Loot 3 torches" objective increasing when you refill on a torch.

  • Fixed/improved the inappropriate text filter.

  • Fixed some item spawns in Ambushed Supply Route rooms that weren't correctly spawning.

  • Fixed the lobby attribute buttons not sorting correctly.

  • Fixed the player tilting forward sometimes after unproning.

  • Fixed z fighting on the Buildable Statue's beard.

  • Fixed Assassin's Bandana missing proc effect.

  • Fixed the Lava Wyrm getting stuck while following a certain flight path in a room.

  • Fixed the Lava Wyrm buffs being hidden in the mob's model.

  • Fixed multiple equip sounds playing every time you load your player on a new floor.

  • Fixed the Goblin Arena teleporting the player to the center as if he went out of bounds when there are too many colliders inside the bounds.

  • Fixed joinees not being able to destroy multiple crates from throwing their weapon.

  • Fixed hosts start buttons being greyed out after another player joins while the host is on another UI other than the lobby UI.

  • Fixed bad navigation of mobs in ironfang mine bridge room.

  • Fixed Miner's Pendant cooldown incorrectly being 10 seconds instead of 8.

  • Fixed lava not applying buoyancy to more than one rigidbody that is actively colliding with the lava.

  • Fixed lava buoyancy not being applied to items you do not own.

  • Fixed Adventurer's Hat item collider.

  • Fixed the Goblin's health bar being too low.

  • Fixed Shield of Shade not using correct buff icon.

  • Fixed several spelling errors in various expertise talents.

  • Fixed OnAnyPlayerDowned and OnAnyPlayerDeath talents not proccing when YOU go down or die.

  • Fixed the player's damage reduction stat not actually reducing taken damage.

  • Fixed z fighting on the Pointy Beard.

  • Fixed talent removal occurrences using the talent's chance to occur to remove.

  • Fixed talents that require dealing a specific damage type not working correctly.

  • Fixed a stuck spot in Ancient Loot Room by adding rocks.

  • Fixed mobs turning when the game is paused.

  • Fixed Mimics not dropping more than one weapon when it steals multiple players weapons at the same time.

  • Fixed the player's camera snapping when casting a head-rotating spell while un-proning.

  • Fixed Bloodstone Pendant proccing on any damage instead of only bleed damage.

  • Fixed the buildable statue piece offsetting in your hands wrong when picked up after it has arrows shot into it.

  • Fixed being able to receive the locked loot in the Ancient Ruins puzzle room without sinking the lava.

  • Fixed mobs spawning on top of coffins in the Forgotten Catacombs.

  • Fixed Z-fighting in braizer coals.

  • Fixed fallen-out-of-world objects not teleporting back to the correct point in the Forgotten Catacombs.

  • Fixed spells being able to gain charge while unselected.

  • Fixed some open panels not closing when joining a player through Steam.

Source

Steam News / 12 July 2026

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