Full notes
Full Cats & Dice update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Store
Cats & Dice changes
This hotfix is to address a couple of bugs in the latest update.
In HARD mode, the score requirement jumps from 65,000 for round 12 to 950,000 for round 13, before going back down to 136,000 for round 14. This is obviously a mistake on my part. The score requirement for round 13 is supposed to be 95,000 with 1 less zero. This has been fixed.
The shop can possibly roll a cat that you already have (but only for the cat placed in storage). This is unintended and has now been fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
