Full notes
Full Catharsis update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Performance
Had some time to fiddle, decided to take input and make some adjustments. Still working on the bugs, thank you for playing!
Enemies All: Hp reduced by 50% Hp per level reduced by 50%
Enemies Tier 1: XP set to 25 Enemies Tier 2: XP set to 50
Hungry Spirit (Gnasher) STR increased by 10
Spike Traps % Damage removed Spike Traps Base damage increased from 1 -> 25 Spike Traps added Red Map Square to easier identify Functioning Traps on Map
Tutorials: Adjusted Positioning of Trap tutorial and Spike Levers
Equipment: Adjusted Color values of Text, Adjusted Font Types
Known Issues: Enemies on Tutorial were causing a stall and crash, they have been temporairily removed. While holding Movement during a pitfall, you sometimes become stuck forcing a restart Equipment on Load does not reset Icons properly Character Levels are being reset when Loading a Save or Dying and Loading a save
Source
Changelog.gg summarizes and formats this update. How we read updates.
