HomeGamesUpdatesPricingMethodology
Steam News18 June 20224y ago

Balance and Systems Update 1.1

Added Toggle Battle Speed Option for Battle Healing Zones now restore Maximum Mana as well as Maximum HP Fixed an Issue where Mouse Over Targeting was highlighting Fainted/Dead Enemies Fixed grammar for enemy charge att

Full notes

Full Catharsis update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions10 changes0 removals
  • Gameplay
  • Balance
  • Fixes
addedAdded Toggle Battle Speed Option for Battle
changedHealing Zones now restore Maximum Mana as well as Maximum HP
fixedFixed an Issue where Mouse Over Targeting was highlighting Fainted/Dead Enemies
fixedFixed grammar for enemy charge attacks
changed<Balance Changes> Players Level XP requirement for level 2 Reduced from 100 -> 50 XP Level % Mod decreased from 25% to 12.5% XP Additive Mod decreased from 40 -> 20 XP Additive % Mod decreased from 25% to 12.5%
changedIncreased Mage Default HP to 150 Decreased Mage Default MP to 150
<Balance Changes> Players Level XP requirement for level 210050<Balance Changes> Players Level XP requirement for level 2 decreased, nerf5% XP Additive Mod40205% XP Additive Mod decreased, nerf5% XP Additive Mod decreased from 40 -> 20 XP Additive % Mod25%12.5%5% XP Additive Mod decreased from 40 -> 20 XP Additive % Mod decreased, nerfWarrior Smash Base Damage50100WWarrior Smash Base Damage increased, buff

Catharsis changes

addedAdded Toggle Battle Speed Option for Battle
changedHealing Zones now restore Maximum Mana as well as Maximum HP
fixedFixed an Issue where Mouse Over Targeting was highlighting Fainted/Dead Enemies
fixedFixed grammar for enemy charge attacks
changed<Balance Changes> Players Level XP requirement for level 2 Reduced from 100 -> 50 XP Level % Mod decreased from 25% to 12.5% XP Additive Mod decreased from 40 -> 20 XP Additive % Mod decreased from 25% to 12.5%

Added Toggle Battle Speed Option for Battle

Healing Zones now restore Maximum Mana as well as Maximum HP

Fixed an Issue where Mouse Over Targeting was highlighting Fainted/Dead Enemies

Fixed grammar for enemy charge attacks

Character Personal Information now filled out with Backstory

Players Level XP requirement for level 2 Reduced from 100 -> 50 XP Level % Mod decreased from 25% to 12.5% XP Additive Mod decreased from 40 -> 20 XP Additive % Mod decreased from 25% to 12.5%

Increased Mage Default HP to 150 Decreased Mage Default MP to 150

Warrior Smash Base Damage increased from 50 -> 100 Warrior Percentage Damage increased from 25% -> 33%

Increased All Class Health Growth Ranks by 1

Adjusted all Class Initiative Growth Modifiers Random Range to be tighter

Enemy Changes Removed Global Damage Mod and Damage Base from all Enemy Types Enemies now have improved Initiative Growth Modifiers Hulking Spirit health per level value reduced from 50 -> 15 Hulking Spirit Base HP reduced from 0 Hulking Spirit Armor Growth mod reduced from 7 -> 3 Hulking Spirit Initiative Reduced from 22 -> 6 Angry Spirit Armor Based Increased from 7 -> 10 Angry Spirit Armor Growth mod decreased from 4 -> 2 Angry Spirit Initiative Decreased from 15 -> 12 Ravenous Spirit Base Strength increased from 23 -> 30 Ravenous Spirit Strength Growth decreased from 15 -> 6 Ravenous Spirit Base Initiative reduced from 33 -> 7 Lithe Spirit Health Growth Decreased from 55 -> 25 Lithe Spirit Base Initiative Increased from 7 -> 15 Lithe Spirit Initiative Growth decreased from 15 -> 7 Ruinous Spirit Base Strength increased from 18 -> 100 Ruinous Spirit Strength Growth Decreased from 25 -> 10 Ruinous Spirit Base Health Increased from 75 -> 125 Ruinous Spirit Health Growth Decreased from 25 -> 10 Ruinous Spirit Base Armor Decreased from 50 -> 25 Ruinous Spirit Base Initiative decreased from 15 -> 2 Ruinous Spirit Initiative Growth decreased from 7 -> 1 Ruinous Spirit EXP Reward increased from 10 -> 15

Level 1 Encounter Changes Encounters in Level 1 increased from 2 -> 3 Spawning Enemies on the top Floor Top Floor Encounters increased from level 1 -> 2/1 Bottom Floor Encounters Levels Decreased from 4 -> 3/2

Level 2 Encounter Changes Top Floor Boss Encounter Reduced from Level 10 -> Level 8 Standard Encounters Reduced 1 -> 2 Levels Bottom Floor Boss Encounter increased from Level 10 -> 15

Level 3 Encounter Changes Top Floor Encounters Reduced from Level 13 -> Level 10 Top Floor Boss Encounter Reduced from Level 18 -> Level 15 Bottom Floor Encounters Reduced Levels by 5 Bottom Floor Boss Encounter Level Reduced from 25 -> 20

Known Issues: There is a known issue regarding player movement hanging/freezing occasionally after interacting with a Pitfall tile. We apologize and are looking into the issue further.

We are currently attempting to reproduce and fix a bug that stalls encounters.

Source

Steam News / 18 June 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.