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Steam News30 September 20259mo ago

Hotfix 1.0.1

I noticed in the final version that Coffin's health was too high, so I decided to tweak his health pool.

Full notes

Full Catacomb Rogue Clawsaders update

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What changed

0 fixes0 additions3 changes0 removals
  • Balance
  • Gameplay
changedI noticed in the final version that Coffin's health was too high, so I decided to tweak his health pool. I discovered he was being spawned FIVE TIMES instead of just once, which could be causing him to have 5x more health than normal. But just in case, in addition to fixing this issue, I reduced the maximum health of all bosses in case the values ​​were actually higher than I expected.
changedBug that made the Coffin spawn 5 times, each one on top of the old layer;
changedHealth of all bosses reduced;

Catacomb Rogue Clawsaders changes

changedI noticed in the final version that Coffin's health was too high, so I decided to tweak his health pool. I discovered he was being spawned FIVE TIMES instead of just once, which could be causing him to have 5x more health than normal. But just in case, in addition to fixing this issue, I reduced the maximum health of all bosses in case the values ​​were actually higher than I expected.
changedBug that made the Coffin spawn 5 times, each one on top of the old layer;
changedHealth of all bosses reduced;

I noticed in the final version that Coffin's health was too high, so I decided to tweak his health pool. I discovered he was being spawned FIVE TIMES instead of just once, which could be causing him to have 5x more health than normal. But just in case, in addition to fixing this issue, I reduced the maximum health of all bosses in case the values ​​were actually higher than I expected.

Resume:

  • Bug that made the Coffin spawn 5 times, each one on top of the old layer;

  • Health of all bosses reduced;

  • Lógica das abelhas revisado novamente sobre a prioridade nas bossfights;

That's it for now.

Have a good game!

Source

Steam News / 30 September 2025

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