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Steam News25 September 20205y ago

0.2.6 Patch Notes

An update! Still pluggin' away on the Deep Dark, but in the meantime here are some bugfixes. Also, I've finally begun implementing some of the modular nature of the Tinkerbots!

Full notes

Full Catacomb Kids update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions12 changes1 removal
  • Workshop
  • Gameplay
  • Store
  • Performance
  • UI and audio
addedAlso, I've finally begun implementing some of the modular nature of the Tinkerbots! This is something that's been intended from when I first added the tinkerer class; you can now find different motors, chassis, and propeller parts for your bot in mechanist shops and from a new "grumbul workshop" premade room in the upper dungeon. Your bot will equip them automatically upon picking them up.
addedNew
addedNew Tinkerbot parts, to be found in tinkerer shops or in the new "Grumbul Workshop" premade room
addedNew Grumbul type, found in the grumbul workshop: Grumbul Mechanic
addedSeveral new encyclopedia entries
addedNew "Explosive Arrow" that can be purchased from tinkerer shops

Catacomb Kids changes

addedAlso, I've finally begun implementing some of the modular nature of the Tinkerbots! This is something that's been intended from when I first added the tinkerer class; you can now find different motors, chassis, and propeller parts for your bot in mechanist shops and from a new "grumbul workshop" premade room in the upper dungeon. Your bot will equip them automatically upon picking them up.
addedNew
addedNew Tinkerbot parts, to be found in tinkerer shops or in the new "Grumbul Workshop" premade room
addedNew Grumbul type, found in the grumbul workshop: Grumbul Mechanic
addedSeveral new encyclopedia entries

An update! Still pluggin' away on the Deep Dark, but in the meantime here are some bugfixes.

Also, I've finally begun implementing some of the modular nature of the Tinkerbots! This is something that's been intended from when I first added the tinkerer class; you can now find different motors, chassis, and propeller parts for your bot in mechanist shops and from a new "grumbul workshop" premade room in the upper dungeon. Your bot will equip them automatically upon picking them up.

New

  • New Tinkerbot parts, to be found in tinkerer shops or in the new "Grumbul Workshop" premade room

  • New Grumbul type, found in the grumbul workshop: Grumbul Mechanic

  • Several new encyclopedia entries

  • New "Explosive Arrow" that can be purchased from tinkerer shops

Changes

  • Slightly re-reduced impact of Luck on bought items

  • Tinkerbot now no longer instantly dies from crush-traps, if there's a place to the side - instead it becomes 'busted', as though imperfectly repaired

  • Gave Orb-Bearers improved abilities

  • Made Plague flies dodge-able

  • Changed the size of some spells on the spell grid: Break is now 2x1, Raise Dead is 1x3, etc.

  • Allied non-humanoid creatures (spirits, tinkerbots, thralls, etc), are immune to the effects of amulets of force

  • Normal Bears can spawn as early as floor 8 now, but only spawn once per game loop

Fixes

  • Crash: In Frolix Dens: data structure with index does not exist. "gen_map_make_reachable_path"

  • Crash: When leaving levels while a tinker-bot has died off-screen outside of the game's 'active' area

  • Crash: When a spring is struck by a melee attack as the attacker dies

  • Bug: Owl-man arms and legs fall off upon death

  • Bug: Whirlwind audio is borked

  • Bug: Legs in character portraits draw with the wrong colors

  • Bug: Can die by touching moving blocks in the Anticropolis while in Dark Phase

  • Bug: Spring legs don't work

  • Bug: Arrows that leave trails have incorrect collision boxes

  • Bug: Shop types don't cycle properly

  • Bug: Shopkeepers don't get mad if your tinkerbot grabs their wares

  • Bug: Tinkerbot interaction points remain behind when their owner dies while the bot is in idle mode

  • Bug: Wind-up Turtles and other carryable enemies can be struck even while held

  • Bug: Softlock when traversing distant intra-level passages while a tinker-bot is in idle mode

  • Bug: Pressing up in front of a door while aiming a trajectory throw will go through the door instead of aiming up

  • Bug: Furnace passages don't heat soups

Source

Steam News / 25 September 2020

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