Full notes
Full Catacomb Kids update
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Repeated intro
Hey! You!
What changed
- Performance
- Gameplay
- Balance
- Store
- UI and audio
- Fixes
Catacomb Kids changes
Oof, I was hoping to have this update out a while ago - it being mostly bugfixes and all - but fixing bugs is, as it turns out, sometimes difficult.
In particular there is one crash that I know I still haven't fixed yet but which I can't seem to reproduce and it's rare and severe and absolutely infuriating. after addressing some of the more common crashes I got so carried away trying to fix that one that time flew by and before I know it an apocalypse has happened and I still haven't pushed out the original fixes! Whoops!!
Well, I hope some of the new features help to make up for the tardiness of this one at least. I think the changes to the tinker-bot are particularly neat, personally.
Changes
Lanterns' "use" range no longer decreases as the lantern loses fuel
Changed color of mushroom cloud gas
Added additional visualization to better indicate drowning/breathing gas
Gave Tinker-bot "Extra Tough" and "Shake it Off" to make them less squishy
Reworked Soups so they can now hold more than one ingredient
Tinker shopkeepers get mad if you mess with their robots now
Throw full mana batteries at tinkerbots for various effects based on the battery's charge types
Added a couple new portrait hairstyles
Moved thermometer in UI
Changes to Vampirism Plague multi-cast
Fixes
Crash: Blocking attacks with a cracked shield
Crash: Flipping switches sometimes crashes, especially after a player has died in co-op
Crash: fx_text does not have 'hp' as a variable
Crash: Maps and spellbooks burning away while held by rats
Crash: Selling a burning book to a shopkeeper
Bug: Sometimes switches become unflippable after flipping them a couple times.
Bug: Amulets identify incorrectly in co-op
Bug: Standing at the intersection of elevators and jump-thru platforms causes you to fall through both of them
- BugMusic doesn't update sometimes when moving between floor - I swear to heck I fixed it this time for real
Bug: Tinkerbot sometimes picks up blacklisted items by accident
Bug: Bow-wielding tinker-bots still try to pick up arrows even when they're full
Bug: Can still talk to shopkeepers even when they're hostile
Bug: Some enemies never stop flashing red after being hit with chain lightning
Bug: Tinkerbot still sometimes attacks enemies even when commanded not to
Source
Changelog.gg summarizes and formats this update. How we read updates.
