Full notes
Full Catacomb Kids update
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What changed
- Compatibility
- Gameplay
- Performance
- UI and audio
- Server
Catacomb Kids changes
Quick fix is up for Windows - Mac and Linux soon to follow in the next few days, but it might have to wait til after Christmas, sorry!
Changes
Tinkerbot no longer auto-returns to you when left in idle mode outside of the view
Springs now retain the direction they were facing when picked up and dropped, unless thrown downward
Springs thrown downward now always have a vertical orientation
There's now a slight pause when bouncing off of springs, letting you grab them more easily
Fixes
Crash: Crash when quitting out of the tutorial
Crash: Nonexistent surface in "food_meal"
Crash: undefined object in "AI_path_follow"
Crash: Crash in "draw_hud_messages"
Bug: Walls in the tutorial are invisible
Bug: Ice passages don't freeze humanoids that get caught in them when they regrow
Bug: Flipping switches with the 'use' button doesn't trigger cutscenes
Bug: Spring item highlight was working incorrectly
Bug: Gas traps not drawing the bottom tile
Bug: Mirror mazes sometimes not spawning properly
Bug: Tinkerbot class skill doesn't work properly in split-screen co-op
Bug: Being "saved" from crushing by vertical shifting blocks in the AC turns them into broken crush traps
Source
Changelog.gg summarizes and formats this update. How we read updates.
