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Steam News10 June 20197y ago

0.2.0d Patch Notes

0.2.0d fixes some things, and also brings forward the changes from 0.2.0c to Linux and Mac Changes Increased range of teleport spell Breakthrough busts locked doors and pushes moving blocks out of the way Fixes Crash: "

Full notes

Full Catacomb Kids update

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What changed

0 fixes0 additions5 changes2 removals
  • Compatibility
  • Gameplay
  • Performance
  • Maps
changed0.2.0d fixes some things, and also brings forward the changes from 0.2.0c to Linux and Mac Changes
changedIncreased range of teleport spell
changedCrash: "Trying to set a surface target that does not exist" when changing window size during level gen
changedCrash: "obj_torch_Step_0"
removedBug: Charge stars in walls no longer react to being hit
changedBug: Tiles that form the reaper room don't appear on the map in the pause screen

Catacomb Kids changes

changed0.2.0d fixes some things, and also brings forward the changes from 0.2.0c to Linux and Mac Changes
changedIncreased range of teleport spell
changedCrash: "Trying to set a surface target that does not exist" when changing window size during level gen
changedCrash: "obj_torch_Step_0"
removedBug: Charge stars in walls no longer react to being hit

0.2.0d fixes some things, and also brings forward the changes from 0.2.0c to Linux and Mac Changes

  • Increased range of teleport spell

  • Breakthrough busts locked doors and pushes moving blocks out of the way

Fixes

  • Crash: "Trying to set a surface target that does not exist" when changing window size during level gen

  • Crash: "obj_torch_Step_0"

  • Bug: Repairing weapons above "good" quality reducees their quality to "good"

  • Bug: Charge stars in walls no longer react to being hit

  • Bug: Tiles that form the reaper room don't appear on the map in the pause screen

  • Bug: Map information is lost upon alt+tabbing, window losing focus while fullscreened, switching between fullscreen/windowed mid-game, etc. As long as you pause before doing any of these things, that should no longer happen: Current "fog of war" information is now saved every time you pause.

  • Bug: Can still get stuck in walls with Breakthrough

Source

Steam News / 10 June 2019

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