Full notes
Full Catacomb Kids update
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What changed
- Compatibility
- Gameplay
- Performance
- Maps
Catacomb Kids changes
0.2.0d fixes some things, and also brings forward the changes from 0.2.0c to Linux and Mac Changes
Increased range of teleport spell
Breakthrough busts locked doors and pushes moving blocks out of the way
Fixes
Crash: "Trying to set a surface target that does not exist" when changing window size during level gen
Crash: "obj_torch_Step_0"
Bug: Repairing weapons above "good" quality reducees their quality to "good"
Bug: Charge stars in walls no longer react to being hit
Bug: Tiles that form the reaper room don't appear on the map in the pause screen
Bug: Map information is lost upon alt+tabbing, window losing focus while fullscreened, switching between fullscreen/windowed mid-game, etc. As long as you pause before doing any of these things, that should no longer happen: Current "fog of war" information is now saved every time you pause.
Bug: Can still get stuck in walls with Breakthrough
Source
Changelog.gg summarizes and formats this update. How we read updates.
