Full notes
Full Catacomb Kids update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions1 change0 removals
- Compatibility
changedUNFORTUNATELY this patch is only out on Windows for the time being. We've been having mad issues building for Mac and Linux but fingers crossed they'll be coming before too long. Alas, we're not entirely sure what the fix is yet so I can't provide an ETA. In the meantime, Windows folk, have a bunch of bug fixes!
Catacomb Kids changes
changedUNFORTUNATELY this patch is only out on Windows for the time being. We've been having mad issues building for Mac and Linux but fingers crossed they'll be coming before too long. Alas, we're not entirely sure what the fix is yet so I can't provide an ETA. In the meantime, Windows folk, have a bunch of bug fixes!
UNFORTUNATELY this patch is only out on Windows for the time being. We've been having mad issues building for Mac and Linux but fingers crossed they'll be coming before too long. Alas, we're not entirely sure what the fix is yet so I can't provide an ETA. In the meantime, Windows folk, have a bunch of bug fixes!
CHANGES Reduced Tinker-Bot max hp increase from class-up from +5 to +3 each Classing to Engineer lets tinker-bot carry heavy items Reduced Tinker-Bot stat increase when going from Mechanic to Engineer Added option to tinker-bot to only pick up unusable objects Added input prompts to tinkerbot's manual mode Added input prompts to character select menu Engineer's Tinkerbot changes sprite to reflect improvement Tinkerbot repairs damage from poor repairs by descending floors Headaches now last for 2 floors instead of 1 Tinker-bot is better at avoiding shifting platforms in the AC FIXES Undo isn't removed from the spell bar when maximum charges reach 0 Missing leg causes air dash to behave strangely Orb blinks when intersecting walls even when carried by Tinkerbot Barrels sometimes burn them forever Can be moved while going through doors Moving Platforms in the AC can overlap the entrance/exit doors Bot hits self with thrown arrows Bot weapons don't disintegrate when broken Can give bots heavy objects through the idle menu Likes/Good With [Weapon] doesn't specify weapon type when loading a template kid Spellbooks stolen by rats become invisible Reaper weapons fly away after unpausing from tinker mode switch Spikes in reaper room float when walls disappear Wind-up turtle can be poisoned Thrown weapons not reflected by armor of reflection Potions deal damage incorrectly Can't change Tinkerbot mode in coop while the screen is split Bear trap keeps you caught after Undo If you ride a boulder into a wall, the boulder may push you slightly into it Weakness and a few other status effects aren't reciprocated by reciprocity Lava bridges sprite turns to wooden bridge sprite when crushed by crush traps NB sometimes spawns in walls and other strange places Tinkerbot mode cannot be changed when class ability is assigned to SPELL Custom Kids can't start with amulets "gml_Object_par_player_Step_0" crashes Locked rooms often generate without treasure Wooden barricades can block off areas
Source
Changelog.gg summarizes and formats this update. How we read updates.
