In this update2
Full notes
Full Cat Gladiator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- Balance
Cat Gladiator changes
Greetings, Gladiator Cats! A minor Demo update is now available, featuring various optimizations and bug fixes. Welcome you back to enjoy the game!
Optimizations
Slightly optimized the animation of the LongSword's moving slash.
Added stats comparison between the crafting gear/weapons and currently equipped ones.
Added a Stun Buff to the yellow notes played on the Harp.
Added support for mouse key rebinding.
Strengthened hit feedback effects.
Bug Fixes
Fixed the issue where throwing a Basketboom could still be completed even when interrupted.
Fixed the judgment bug of repeated sheathing/perfect guard switching for the LongSword, SwordShield, DualBlades, Harp and Gun.
Fixed the issue of taking damage after reviving when abandoning a quest while knocked down.
Fixed the bug with the flight trajectory of BeeMoth's bombs.
Fixed key binding errors and the issue where key prompts failed to refresh after setting new key bindings.
Source
Changelog.gg summarizes and formats this update. How we read updates.
