What changed
0 fixes2 additions0 changes0 removals
addedMONDAY!I dont have much to add from last progress build, the next preview build is steadily moving forward, mostly focused on the art for the next levels/variations and tweaking vegetation. Please feel free to reach out with any questions, issues or suggestions.
addedMONDAY!The next build will be out once I wrap up placement of gameplay items, bake lighting, and finish some textures/meshes for the new locations and background assets. The AI pathing will need to be polished up multiple times as well so please let me know if there are any locations that mice get stuck.
CAT & MOUSE changes
addedI dont have much to add from last progress build, the next preview build is steadily moving forward, mostly focused on the art for the next levels/variations and tweaking vegetation. Please feel free to reach out with any questions, issues or suggestions.
addedThe next build will be out once I wrap up placement of gameplay items, bake lighting, and finish some textures/meshes for the new locations and background assets. The AI pathing will need to be polished up multiple times as well so please let me know if there are any locations that mice get stuck.
MONDAY!
I dont have much to add from last progress build, the next preview build is steadily moving forward, mostly focused on the art for the next levels/variations and tweaking vegetation. Please feel free to reach out with any questions, issues or suggestions.
The next build will be out once I wrap up placement of gameplay items, bake lighting, and finish some textures/meshes for the new locations and background assets. The AI pathing will need to be polished up multiple times as well so please let me know if there are any locations that mice get stuck.