Full notes
Full Cat & Capy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- UI and audio
- Store
- Fixes
- Events
Cat & Capy changes
It's finally time for a new update! This one is mostly quality of life features, bug fixes, optimizations and polishing. Here are some highlights:
New cat with a new hat!
Game timer only runs when controls are enabled, not during loading or cutscenes
Framerate, VSync and notification settings. Your game should stop overheating trying to push infinite FPS
All cats can have custom hat position mappings
Better navigation, and Esc/Back button now leaves the current menu
Special cosmetics unlocks are now directly tied to the Steam account
Added sound effects for some enemies and interactions
Added support for remotely publishing cats and hats without updating the game
Game size has been reduced significantly
Fixed rocket power not being available due to a rare bug
Sensitivity is now consistent across framerates
Overworld timer challenge properly resets when failed
Tons of other small fixes, optimizations and improvements!
Source
Changelog.gg summarizes and formats this update. How we read updates.
