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Steam News9 February 20251y ago

Update 0.15.6: Stuff

While I'm still working on getting some wrestling into CPW, here's an update containing more or less random goodies!

In this update3

Full notes

Full Casual Pro Wrestling update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions1 change3 removals
  • Gameplay
  • Maps
  • Fixes
addedAdditionsInput : You can now slightly steer your wrestler when they are ragdolling by using holding Left Stick (WASD on keyboards) in the corresponding direction. This will apply a small force to the upper body, which can be used to somewhat control the direction in which the wrestler is falling.
addedAdditionsRules : Added a Time Limit match rule. When the match time reaches the time limit, the match is ruled a time limit draw. If a time limit is in place, the match time display will show the remaining time rather than the already passed time. Time limits are not available for matches where new participants enter after the bell (e.g., for timed battle royals).
changedChangesAI : If applicable, AI will now rotate moves towards a direction prioritized in the following order. In battle royals, when inside the ring, moves will be rotated towards the nearest ropes as an attempt to eliminate the victim. When inside the ring, if the victim of the move is ready to be pinned, the move will be rotated towards the center. In case there is a nearby bulky weapon (e.g., stairs or tables), it will be targeted. If none of the above applies, a random direction is chosen.
removedChangesArena : Removed the Christmas trees from the stage.
addedChangesCAW : When adding a new attire (or editing an empty entry), the attire selection dialog is shown automatically.
removedChangesCAW : When saving a wrestler, the old CAW file is now backed up before for the case that saving fails. The backup file will be contained in the wrestler's directory and have a .bak extension. Already existing backups will be overwritten. Restoring a backup is done by removing the .bak extension (the file should then have a .caw extension). If this is ever necessary, please contact the developer.

Casual Pro Wrestling changes

addedInput : You can now slightly steer your wrestler when they are ragdolling by using holding Left Stick (WASD on keyboards) in the corresponding direction. This will apply a small force to the upper body, which can be used to somewhat control the direction in which the wrestler is falling.
addedRules : Added a Time Limit match rule. When the match time reaches the time limit, the match is ruled a time limit draw. If a time limit is in place, the match time display will show the remaining time rather than the already passed time. Time limits are not available for matches where new participants enter after the bell (e.g., for timed battle royals).
changedAI : If applicable, AI will now rotate moves towards a direction prioritized in the following order. In battle royals, when inside the ring, moves will be rotated towards the nearest ropes as an attempt to eliminate the victim. When inside the ring, if the victim of the move is ready to be pinned, the move will be rotated towards the center. In case there is a nearby bulky weapon (e.g., stairs or tables), it will be targeted. If none of the above applies, a random direction is chosen.
removedArena : Removed the Christmas trees from the stage.
addedCAW : When adding a new attire (or editing an empty entry), the attire selection dialog is shown automatically.

While I'm still working on getting some wrestling into CPW, here's an update containing more or less random goodies!

Additions

  • Input: It is now possible to slightly change the direction while running by holding Left Stick (WASD on keyboards) in the desired direction.

    • The direction change speed is governed by the wrestler's speed.

    • Pressing against the current direction, as before, will cause the wrestler to stop running.

  • Input: You can now slightly steer your wrestler when they are ragdolling by using holding Left Stick (WASD on keyboards) in the corresponding direction. This will apply a small force to the upper body, which can be used to somewhat control the direction in which the wrestler is falling.

  • Rules: Added a Time Limit match rule.

    • When the match time reaches the time limit, the match is ruled a time limit draw.

    • If a time limit is in place, the match time display will show the remaining time rather than the already passed time.

    • Time limits are not available for matches where new participants enter after the bell (e.g., for timed battle royals).

Changes

  • AI: If applicable, AI will now rotate moves towards a direction prioritized in the following order.

    • In battle royals, when inside the ring, moves will be rotated towards the nearest ropes as an attempt to eliminate the victim.

    • When inside the ring, if the victim of the move is ready to be pinned, the move will be rotated towards the center.

    • In case there is a nearby bulky weapon (e.g., stairs or tables), it will be targeted.

    • If none of the above applies, a random direction is chosen.

  • ArenaRemoved the Christmas trees from the stage.
  • CAW: Attires are now selected from a grid dialog featuring thumbnail previews.

  • CAW: Split up Arms & Hands and Legs & Feet categories into separate categories (Arms, Hands, Legs, and Feet).

  • CAWWhen adding a new attire (or editing an empty entry), the attire selection dialog is shown automatically.
  • CAW: When saving a wrestler, the old CAW file is now backed up before for the case that saving fails.

    • The backup file will be contained in the wrestler's directory and have a.bak extension. Already existing backups will be overwritten.

    • Restoring a backup is done by removing the.bak extension (the file should then have a.caw extension). If this is ever necessary, please contact the developer.

  • Logging: Log entries now contain a timestamp.

  • Logging: The game now keeps the 10 most recent logfiles and their filenames contain their creation timestamps.

  • Menus: The pages in grid selection dialogs are now sorted alphabetically by the category.

  • Moves: The Fingerpoke of Doom is no longer selected at random when randomizing a moveset. This behaviour may also apply for future moves that are more iconic than serious.

Fixes

  • AIFixed AI failing to slide into the ring from running, e.g., when entering a Timed Battle Royal.
  • AIFixed AI sometimes "charging up" a grapple but then going for a strike anyway.
  • InputFixed being able to springboard (and also technically slide) right after hitting the ropes. There is now a small delay like for halting.

Source

Steam News / 9 February 2025

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