Full notes
Full Casual Mahjong update
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What changed
- Gameplay
- Workshop
- Fixes
- UI and audio
Casual Mahjong changes
AI Enhancements
AI now possesses offensive and defensive capabilities based on situational analysis, enabling accurate decision-making for each turn.
Added a danger tile analysis function, making AI more cautious and rational in defense to avoid reckless discards.
Art
Added the new Black Tile design, which can be freely selected in the "Mahjong Workshop."
Added the new Suzhou Tile design, which can be freely selected in the "Mahjong Workshop."
Animation
Added dynamic effects for kan animations, including Open kan, Added kan, and Closed kan.
Bug Fixes
Fixed an issue where tiles might turn gray when using a controller or keyboard.
Fixed an issue where tile corner numbers would not display correctly during the first game in English mode.
Corrected a spelling error on the tenpai panel: "Waitting" => "Waiting."
Fixed the incorrect pronunciation of "Second Round" in 【East 2】 and 【South 2】 rounds.
Fixed an issue where custom music filenames containing special characters could not load properly.
Source
Changelog.gg summarizes and formats this update. How we read updates.
