In this update3
Full notes
Full Casual Mahjong update
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What changed
- Gameplay
- Performance
- Fixes
Casual Mahjong changes
Update Notes — November 9
AI
Significantly increased the AI’s offensive capability
Improved AI tile-efficiency evaluation across the board
Better decision-making when calling melds
AI now chooses Damaten or Riichi based on the situation
AI makes more efficient use of Dora
Performance
Optimized the scene rendering pipeline, improving FPS (more noticeable on low-spec PCs)
Eliminated frame drops during draw/discard
Eliminated severe frame drops when switching custom BGM
Bug Fixes
Fixed the Kan selection panel appearing at the wrong position when multiple Kan candidates were available
Fixed cases where 【Sanshoku Doujun】 was judged incorrectly
Fixed an issue in Simplified Chinese where the character “连” failed to display correctly when 【四风连打】 occurred
Source
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