Full notes
Full Casual Mahjong update
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What changed
- Fixes
- Gameplay
- Performance
Animation
Fixed the dealer's tile jump animation to ensure they jump to grab two tiles, not consecutively grab two tiles, to better reflect actual Mahjong rules.
Added an animation effect to the indicator tile for the dora.
At the end of the dealing phase, the tail corner tiles of the wall will be moved down, to better reflect actual Mahjong play.
Performance
Optimized the game's disk usage.
Bug Fixes
Fixed an issue where the placement of horizontally placed tiles in a Exposed might be incorrect.
Source
Changelog.gg summarizes and formats this update. How we read updates.
