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Steam News17 April 20242y ago

April 17th Update Notes

Game Content Remove transparent tiles used as placeholders in the tile river to better conform to standard mahjong rules Add a special display effect to the dora indicator for better visibility Animation and Effects Add

Full notes

Full Casual Mahjong update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions5 changes1 removal
  • Gameplay
  • UI and audio
  • Performance
removedGame ContentRemove transparent tiles used as placeholders in the tile river to better conform to standard mahjong rules
addedGame ContentAdd a special display effect to the dora indicator for better visibility
addedAnimation and EffectsAdd a animation effect for discarding the riichi stick
changedAnimation and EffectsAdjust the position and initial movement effect of the dice to clearly indicate the position of the current round's dealer
changedAnimation and EffectsAdjust the collision model of the dice to match its appearance, making it easier to roll
addedSound Effects and MusicAdd a sound effect for discarding the riichi stick

Game Content

  • Remove transparent tiles used as placeholders in the tile river to better conform to standard mahjong rules

  • Add a special display effect to the dora indicator for better visibility

Animation and Effects

  • Add a animation effect for discarding the riichi stick

  • Adjust the position and initial movement effect of the dice to clearly indicate the position of the current round's dealer

  • Adjust the collision model of the dice to match its appearance, making it easier to roll

Sound Effects and Music

  • Add a sound effect for discarding the riichi stick

  • Adjust the collision sound effects of the dice to sound more natural

  • Adjust the sound effects of discarding tiles to avoid overly sharp or almost inaudible sounds

Art

  • Adjust the proportions of the default-style mahjong tiles for better harmony

Performance Optimization

  • Limited the frame rate to 240 to prevent excessive GPU load and performance waste on high-performance computers, and to suppress noise

Source

Steam News / 17 April 2024

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