Full notes
Full Casual Mahjong update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
Game Content
Remove transparent tiles used as placeholders in the tile river to better conform to standard mahjong rules
Add a special display effect to the dora indicator for better visibility
Animation and Effects
Add a animation effect for discarding the riichi stick
Adjust the position and initial movement effect of the dice to clearly indicate the position of the current round's dealer
Adjust the collision model of the dice to match its appearance, making it easier to roll
Sound Effects and Music
Add a sound effect for discarding the riichi stick
Adjust the collision sound effects of the dice to sound more natural
Adjust the sound effects of discarding tiles to avoid overly sharp or almost inaudible sounds
Art
Adjust the proportions of the default-style mahjong tiles for better harmony
Performance Optimization
Limited the frame rate to 240 to prevent excessive GPU load and performance waste on high-performance computers, and to suppress noise
Source
Changelog.gg summarizes and formats this update. How we read updates.
