In this update2
Full notes
Full Castle of Blackwater update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
- Fixes
- Maps
Castle of Blackwater changes
Some important bug fixes and small visual improvements have been made. Make sure to update the game to the new version! 🙏
✨ Improvements:
Enhanced rematch logic for better stability and performance.
Updated UI elements in the Safe Zone with new ghost souls cost features.
Improved lobby visuals and lighting, including new sprites and adjustments to the grid layout.
New UI elements for the Safe Zone and Night Popup.
Various prefabs and textures across the game, enhancing visual fidelity and gameplay experience.
🐛 Bug Fixes
Resolved issues with counting total votes in the voting system (e.g. the 1v1 case)
Fixed the Knight Shield Ability
Addressed music playback issues when transitioning between floors in the Safe Zone.
Corrected hitbox sizes for clickable abilities to prevent unintended interactions.
Fixed the permanent record issue and adjusted colliders in the Safe Zone.
Resolved mini-map bugs during teleportation and ensured accurate floor settings.
That's all for today. Thanks for the reports and feedback villagers!🙏
Source
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