Full notes
Full Castle Daybreak update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Everyone! Here is a small patch to address a few bugs and some minor quality of life changes.
What changed
- Fixes
- UI and audio
- Gameplay
Fixed a bug that caused the player's attribute points to double after leaving the level.
There is now a proper description display for consumables inside the inventory.
Items inside inventory will now make a sound when hovered with a mouse, or dropped inside the inventory.
Fixed a collision issue just by Equinox Point.
Source
Changelog.gg summarizes and formats this update. How we read updates.
