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Steam News2 November 20241y ago

Hotfix 1.3

Hello! Here are the changes for hotfix 1.3 Fixed an issue where player summoned companions would continue attacking already defeated enemies. An attempt was made to reduce the amount of enemies spawns on certain levels.

In this update1

Full notes

Full Castle Daybreak update

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What changed

2 fixes1 addition2 changes0 removals
  • Gameplay
fixedHello! Here are the changes for hotfix 1.3Fixed an issue where player summoned companions would continue attacking already defeated enemies.
fixedHello! Here are the changes for hotfix 1.3An attempt was made to reduce the amount of enemies spawns on certain levels.
addedHello! Here are the changes for hotfix 1.3The keep inside of Ascension level now has a new look.
changedHello! Here are the changes for hotfix 1.3There is an enemy that previously made too many repetitive noises. This has been adjusted to have better variation and less vocalization.
changedHello! Here are the changes for hotfix 1.3Adjusted the spawning feature for some systems to prevent enemies/allies from spawning stuck.

Castle Daybreak changes

fixedFixed an issue where player summoned companions would continue attacking already defeated enemies.
fixedAn attempt was made to reduce the amount of enemies spawns on certain levels.
addedThe keep inside of Ascension level now has a new look.
changedThere is an enemy that previously made too many repetitive noises. This has been adjusted to have better variation and less vocalization.
changedAdjusted the spawning feature for some systems to prevent enemies/allies from spawning stuck.

Hello! Here are the changes for hotfix 1.3

  • Fixed an issue where player summoned companions would continue attacking already defeated enemies.

  • An attempt was made to reduce the amount of enemies spawns on certain levels.

  • The keep inside of Ascension level now has a new look.

  • There is an enemy that previously made too many repetitive noises. This has been adjusted to have better variation and less vocalization.

  • Adjusted the spawning feature for some systems to prevent enemies/allies from spawning stuck.

Source

Steam News / 2 November 2024

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