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Latest Castillon updates
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- Castillon
4th Playtest Patch notes
Level 3 collider fix Drafting building upgrades no longer cost resources (fixed bug). Teleport bug when blocked fixed.
Announcement2 changesFix - Castillon
Playtest 3rd patch notes
Getting caught on tower upgrade fixed Fixed volume sliders Reduced wall health and increased cost Some text typos fixed. Many thanks to those who left feedback. Please continue to do so as it helps improve the game!
Announcement4 changesFixBalance - Castillon
Playtest 2nd Patch Notes
Lowered star requirements for tutorial Reduced tower lighting Fixed chest sound Fixed Plague Tower missing and rebuild Ranged enemy units now stop to fire Thanks again for the play test feedback, please keep it coming a…
Announcement3 changesFixGameplay - Castillon
1st Playtest Patch
Improved unit pathing Stopped swordsman spawning mid air Fixed some nav issues Buffed most spells power Reduced some rune drops Clarified tutorial resource collection pointer Volume slider response fix Keep up the feedb…
Announcement4 changesFixGameplay - Castillon
Public Playtest is NOW OPEN
Public Playtest Today kicks off the first public playtest for Castillon! Anyone who had previously registered for the playtest will now automatically be granted access. Anyone new simply needs to click the green " Join…
Patch notes2 changesUI/audioBalance - Castillon
Sign-up for the upcoming Playtest!
PLAYTEST Castillon development is going strong, and the game has been taking shape rapidly. After some more time is spent implementing and polishing a few new features, we are planning to run public playtest! Your feedb…
Patch notes5 changesGameplayCompatibility - Castillon
Player levelling and choice of spells!
Hey everyone! I'm excited to announce we'll be moving spells out of the loadout and into the battle itself. Giving you more choices and flexibility to play as you like! So will it be a focus on units, towers, player ski…
Announcement2 changesGameplayBalance - Castillon
Rune sockets!
Towers in Castillon now can be fitted with runes of power found by exploring the map and defeating enemies! Different combinations of magic schools will lead to additional augmented abilities! We're looking to extend th…
Announcement2 changesMapsGameplay - Castillon
Double the resource collection rate, more choices and more fun!
After another round of great feedback, we've tweaked the resource collection by workers a fair bit! This means early game theres more choices available opening up the building options. I'm super happy with this suggesti…
Announcement - Castillon
Highscore system update
Following ever helpful feedback, we've added a clearer scoring system at the end of a win. There are also some lovely quality of life issues we're tackling such as the building placement controls and the ever expanding…
Announcement1 changeGameplay - Castillon
Better rotation controls, treasure chests, new spells!
I'm excited to share that after plenty of very nicely worded feedback (people basically saying they hate the old rotation of buildings when being placed), I've reworked it to follow the controller right stick or mouse!…
Announcement2 changesGameplayMaps



