What changed
1 fix2 additions0 changes0 removals
addedSummary We created some new enemies and added them to the early missions to add more diversity. We replaced the very armored Xenopacker with a weaker juvenile version in the early game. This all came as feedback from community comments and reviews.
addedDescription: Encounter Changes Added 6 new enemies to the early game to increase early enemy diversity. The Armored Xenopacker was very tough in the early missions and made those missions too difficult and grindy so we swapped it for a weaker, juvenile form of the Armored Xenopacker. This makes it easier to get to Singer, the second character so you can start using two characters faster. Reduced the difficulty in Nichelle and 10-8’s solo missions, increasing their survivability so you have more characters to choose from. Added a few more instances of Escape cards in some encounters.
fixedBug fixes: Fixed some minor typos and a minor bug.
Castaway Station changes
addedSummary We created some new enemies and added them to the early missions to add more diversity. We replaced the very armored Xenopacker with a weaker juvenile version in the early game. This all came as feedback from community comments and reviews.
addedDescription: Encounter Changes Added 6 new enemies to the early game to increase early enemy diversity. The Armored Xenopacker was very tough in the early missions and made those missions too difficult and grindy so we swapped it for a weaker, juvenile form of the Armored Xenopacker. This makes it easier to get to Singer, the second character so you can start using two characters faster. Reduced the difficulty in Nichelle and 10-8’s solo missions, increasing their survivability so you have more characters to choose from. Added a few more instances of Escape cards in some encounters.
fixedBug fixes: Fixed some minor typos and a minor bug.
Summary We created some new enemies and added them to the early missions to add more diversity. We replaced the very armored Xenopacker with a weaker juvenile version in the early game. This all came as feedback from community comments and reviews.
Description: Encounter Changes Added 6 new enemies to the early game to increase early enemy diversity. The Armored Xenopacker was very tough in the early missions and made those missions too difficult and grindy so we swapped it for a weaker, juvenile form of the Armored Xenopacker. This makes it easier to get to Singer, the second character so you can start using two characters faster. Reduced the difficulty in Nichelle and 10-8’s solo missions, increasing their survivability so you have more characters to choose from. Added a few more instances of Escape cards in some encounters.
Bug fixes: Fixed some minor typos and a minor bug.