In this update4
Full notes
Full Cast Out Colony update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey there! Nathan the Game Dev here!
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
Cast Out Colony changes
v0.1.4 is live! We've been listening to feedback and are happy to share a new Arena, Hallow Haven, and that we've created new enemy variations.
Also a highly requested feature: Steam Cloud Saves! Woohoo!
If you've been enjoying the game, don't forget to leave us a review. We'd really appreciate it!
Early Access v0.1.4 Patch Notes
Gameplay Changes:
Added a new Arena - Hallowed Haven!
Added the ability to reroll & cast out (aka banish) skills upon leveling up.
Acorn Trees can now drop additional rerolls.
Reroll and cast out(aka banish) added to Gym.
Made adjustments to the following stat boosts: Experience, Cooldown, Knockback, and Pickup Gym increases.
Roxy’s Banishing Blow has gained projectiles.
After a completion of the normal amount of waves is completed in Endless mode, the enemies become stronger.
Balanced the amount of Flower Coins given at the end of a night, with a higher emphasis on completing a run.
Added a “True Survival Bonus” at the end of a run.
Trees in the Dark Forest become transparent when approaching.
Adjustment made to Wave Total and Spawns in Happy Lil’ Forest.
Enemy and Boss Changes:
New Venus Fly Trap Boss!
Frog Boss now charges at the player.
Charging and Projectile enemy types added.
Bugs Squashed:
Fixed Treasure Box collision. Player no longer gets stuck after opening the chest.
Crescent Moon, Eclipse, and Blood Moon achievements have been fixed and can be unlocked.
Fixed glitch where the Toxic skill wasn't affected by the Player’s Area stat.
Fixed glitch where refunding Pick Up Radius permanent boost from Gym could result in an abnormally small pick up radius.
UI and Miscellaneous:
Steam Cloud Saving has been enabled.
Custom cursor has been added to Arenas.
Stat Menu has been updated.
Source
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