Update history
Latest Cast or Pass updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Cast or Pass
Cast or Pass 0.14.1
Saving is now added to adventure mode. Also the Guardian Golem was way too weak. His health has been increased from 120 to 160, and his thinking time has been reduced from 3 seconds to 1.8 seconds.
Announcement1 change1 numericBalance - Cast or Pass
Cast or Pass 0.14
Act 1 of Adventure Mode is here! Adventure mode is the solo deck builder mode that I have been working on this past month and it's really coming along well. A few housekeeping notes for those going to try adventure mode…
Announcement2 changesGameplayBalance - Cast or Pass
Cast or Pass 0.13.3 hotfix
I may have pushed a bad build. At least I caught it quickly. This one is better.
Announcement - Cast or Pass
Cast or Pass 0.13.3
Snowmancer and Goblin thinking time increased by .1 seconds. Green Slime thinking time increased by .2 seconds. Card viewer added. Press B (or card button left to activate the card viewer. New Event Pyre added that allo…
Event1 change - Cast or Pass
Cast or Pass 13.2 (For real this time)
Yeah, I just uploaded the old build again like a doofus last time. Here is the real hotfix
Announcement1 changeFixGameplay - Cast or Pass
Cast or Pass 13.2 Hotfix
If you press A at the end of adventure, it no longer breaks things. Also the first room is not always a fountain room.
Announcement1 changeGameplay


