What changed
0 fixes3 additions2 changes0 removals
changedShop Time!
addedI added a new event for shops. You also get gold whenever you defeat and enemy based on how much health that enemy had. Hopefully this encourages seeking out tougher enemies.
changedShops themselves will off 6 random spells, 4 random potions, and 2 tomes. Tomes are prebuilt decks that will allow you to completely replace your current deck. There are currently only 2 Tomes, so you will see both of them in every shop.
addedThe card reward pool has expanded as well, featuring the brand new spell magic missile, as well as some classics from 1v1 mode including Arcane Echoes, Ice Wall, Call Lighting, and Haste. There are also some spells that are only available in shops.
addedI also want to keep an eye out for issues with Portal Jump. I was playing 1v1 mode the other day, and it was not making the jump, but it seemed to work fine in editor, so I don't know if that is going to be a problem still. I might have a new update soon if the issue persists.
Cast or Pass changes
changedShop Time!
addedI added a new event for shops. You also get gold whenever you defeat and enemy based on how much health that enemy had. Hopefully this encourages seeking out tougher enemies.
changedShops themselves will off 6 random spells, 4 random potions, and 2 tomes. Tomes are prebuilt decks that will allow you to completely replace your current deck. There are currently only 2 Tomes, so you will see both of them in every shop.
addedThe card reward pool has expanded as well, featuring the brand new spell magic missile, as well as some classics from 1v1 mode including Arcane Echoes, Ice Wall, Call Lighting, and Haste. There are also some spells that are only available in shops.
addedI also want to keep an eye out for issues with Portal Jump. I was playing 1v1 mode the other day, and it was not making the jump, but it seemed to work fine in editor, so I don't know if that is going to be a problem still. I might have a new update soon if the issue persists.
Shop Time!
I added a new event for shops. You also get gold whenever you defeat and enemy based on how much health that enemy had. Hopefully this encourages seeking out tougher enemies.
Shops themselves will off 6 random spells, 4 random potions, and 2 tomes. Tomes are prebuilt decks that will allow you to completely replace your current deck. There are currently only 2 Tomes, so you will see both of them in every shop.
The card reward pool has expanded as well, featuring the brand new spell magic missile, as well as some classics from 1v1 mode including Arcane Echoes, Ice Wall, Call Lighting, and Haste. There are also some spells that are only available in shops.
I also want to keep an eye out for issues with Portal Jump. I was playing 1v1 mode the other day, and it was not making the jump, but it seemed to work fine in editor, so I don't know if that is going to be a problem still. I might have a new update soon if the issue persists.