Full notes
Full Cash_Out update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Cash_Out changes
The final level theme is in! It's not 100% finished as it hasn't been ported to co-op yet, but the main bulk of it is there still. Cash_Out still isn't feature complete yet though. I made a roadmap post in the discussions tab detailing what needs to be completed still, there isn't a massive amount left but there's still some things. Anyways here's the patch notes.
Additions
Added the final level set, Museum!
Other Changes
Optimized the drawing code for explosions.
Bug Fixes
Fixed enemies not turning around properly when walking into walls.
ACTUALLY fixed splinter cell enemies scopes.
Fixed window size options only saving if you exit the menu twice.
Next patch I'd like to clean up co-op and level sets again. I found a tool that'll make co-op testing easy so I likely have missed a lot of glitches that need to be polished up. Enjoy!
Source
Changelog.gg summarizes and formats this update. How we read updates.
